qw Level 1 of the Dungeon (1, -1, D:1) a +0 dagger 2 stones (4, 14, D:1) a +0 club (11, 17, D:1) a Young Poisoner's Handbook (11, 18, D:1) a +0 dagger a +0 dagger (17, 17, D:1) a +0 dagger 4 stones (22, -28, D:1) a book of the Hunter (23, -1, D:1) a +0 buckler (27, 17, D:1) a +0 robe (28, 10, D:1) 5 stones (33, -7, D:1) 8 stones (38, -28, D:1) a book of Decay (38, 30, D:1) a +0 hand axe (40, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, 8, D:2) a +0 robe (7, -4, D:2) a +0 hand axe (18, 26, D:2) a +0 leather armour (20, 24, D:2) 5 stones (36, 39, D:2) a +0 dagger 4 stones (38, 16, D:2) a +0 short sword (43, 24, D:2) a +0 leather armour (50, 34, D:2) a +0 dagger a stone Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 scale mail (1, 0, D:3) a +0 club a +0 ring mail a +0 club a +0 ring mail (1, 2, D:3) a +0 hand axe (2, 1, D:3) a +0 dagger a +0 robe (7, 5, D:3) a +0 vampiric dagger (11, -23, D:3) a +0 club a +0 whip a +0 scale mail (12, -23, D:3) a +0 club a +0 dagger a +0 robe a +0 whip a +0 leather armour (14, -34, D:3) a +0 dagger 3 stones (14, -33, D:3) a +0 mace a +0 dagger a +0 scale mail a +0 dagger a +0 leather armour (14, -32, D:3) a +0 club a +0 leather armour (18, -9, D:3) a +0 robe (22, 3, D:3) a +0 club (22, 4, D:3) 5 large rocks (23, -19, D:3) a +0 war axe (27, -28, D:3) a +0 scale mail (29, 1, D:3) a scroll of magic mapping (34, 2, D:3) a book of Touch (34, 4, D:3) a +0 dagger (34, 5, D:3) a +0 dagger a +0 scale mail (35, 4, D:3) a +0 hand axe (47, -29, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a book of Frost (3, 9, D:4) a +0 club (8, 19, D:4) a +0 mace 2 stones a +0 robe (16, -15, D:4) a +0 whip (18, -16, D:4) a +0 club a +0 dagger a +0 war axe a +0 ring mail (18, 15, D:4) a scroll of amnesia (19, -16, D:4) a +0 short sword a +0 short sword a +0 leather armour (27, 18, D:4) a +0 whip 3 stones (42, -10, D:4) a +0 giant spiked club (52, 34, D:4) a +0 scale mail (53, 21, D:4) a book of Minor Magic (55, 18, D:4) a +0 dagger a +0 robe of positive energy (55, 19, D:4) a +0 dagger a +0 robe (55, 25, D:4) a +0 robe (56, 18, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (9, -23, D:5) a +0 sling (13, 16, D:5) a potion of berserk rage (27, -16, D:5) a +0 giant club (27, -13, D:5) a +0 flail (29, -23, D:5) a +0 giant club (30, -3, D:5) 9 stones (35, 12, D:5) a scroll of magic mapping (35, 13, D:5) an Everburning Encyclopedia (37, 0, D:5) the +1 spear of Atzad {drain, Will- Str+6 Int+5} Str: It affects your strength (+6). Int: It affects your intelligence (+5). Will: It decreases your willpower. (43, -21, D:5) a +0 chain mail Level 6 of the Dungeon (0, 51, D:6) a +0 mace (2, 51, D:6) a +0 whip (5, -2, D:6) a +0 chain mail (9, 5, D:6) a +0 flail (19, 32, D:6) a +0 plate armour (21, 5, D:6) a scroll of amnesia (22, 11, D:6) 5 stones (24, 32, D:6) a +0 club (25, 16, D:6) a +0 club (27, 41, D:6) a scroll of vulnerability (39, 37, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) a +0 falchion a +0 chain mail (1, 2, D:7) a +0 dagger (2, 8, D:7) 2 poisoned darts (3, 25, D:7) 6 stones (13, -4, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (15, -2, D:7) a +0 leather armour a +0 whip (26, 7, D:7) a +0 whip a +2 whip of venom a stone (27, 5, D:7) a +0 club 4 poisoned darts (27, 6, D:7) a +0 dagger (28, 6, D:7) a +0 club a curare-tipped dart (29, 2, D:7) a +0 leather armour (29, 6, D:7) a +0 short sword a stone (33, -2, D:7) a scroll of poison a +6 ring of dexterity (34, -2, D:7) 6 poisoned darts (34, -1, D:7) a +0 morningstar (46, 25, D:7) a +0 leather armour (50, 33, D:7) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, -1, D:8) a +0 club a +0 chain mail (1, 0, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (2, -1, D:8) a +0 trident a +0 dagger a +0 robe (2, 0, D:8) a +0 club (13, 9, D:8) a potion of flight (17, 18, D:8) a +0 club (17, 19, D:8) a +0 mace of protection a +0 hand axe (23, 6, D:8) a +0 leather armour (37, 8, D:8) a book of Blasting (39, -1, D:8) a +0 falchion (51, -12, D:8) a +0 mace a +0 robe a +0 whip a +2 dagger of venom a +0 halberd a +3 chain mail (55, -11, D:8) a +0 hand axe a +0 robe (56, -9, D:8) a +2 mace of protection a +0 robe (57, -9, D:8) a +2 short sword a +0 robe Level 9 of the Dungeon (0, 0, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (2, 5, D:9) a +0 dagger (11, 11, D:9) the +8 dagger "Boinidua" {freeze, SInv} SInv: It lets you see invisible. (20, 19, D:9) 3 stones (21, -10, D:9) +0 steam dragon scales (22, -10, D:9) a scroll of fear (24, -1, D:9) a +0 sling (27, 11, D:9) a stone (36, 19, D:9) a +0 short sword a +0 dagger a +0 robe (37, 19, D:9) a wolf corpse (38, 19, D:9) a +0 dagger a +0 hand axe a +0 leather armour an orc corpse (49, -1, D:9) a +0 shortbow (55, 10, D:9) a +1 short sword of venom a +0 robe (56, 12, D:9) a killer bee corpse (56, 13, D:9) a +2 morningstar (still there?) a +0 robe (still there?) (58, 12, D:9) a +0 trident a +0 robe (58, 13, D:9) a +1 heavy shortbow (still there?) 7 stones (still there?) 5 gold pieces (still there?) a +1 scimitar (still there?) a +0 robe (still there?) a centaur corpse (still there?) the Ecumenical Temple