qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 32, D:1) a +0 club (0, 33, D:1) a +0 club (2, 10, D:1) a +0 club 3 stones (7, -2, D:1) a +0 club (13, 38, D:1) a +0 leather armour (20, 34, D:1) 3 poisoned darts (24, 4, D:1) a +0 short sword (24, 34, D:1) 7 gold pieces (24, 36, D:1) 4 stones (25, 35, D:1) a scroll of identify (26, 9, D:1) a +0 club a +0 dagger (26, 34, D:1) 3 javelins (27, 36, D:1) a potion of mutation (30, 23, D:1) a book of the Moon (42, 43, D:1) 2 stones a +0 dagger a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 7 stones (2, 40, D:2) a jackal corpse (2, 43, D:2) a jackal corpse (10, 3, D:2) a wand of flame (7) (11, 30, D:2) a +0 halberd (19, 23, D:2) a wand of mindburst (12) (20, 7, D:2) a +0 ring mail (21, 25, D:2) a +0 dagger (22, 27, D:2) a hobgoblin corpse (28, 13, D:2) a +0 robe (42, 25, D:2) a +0 club a goblin corpse (skeletalised by now)