Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 606551362301672380 38 qw the Chopper (level 3, -5/23 HPs) Began as a Gargoyle Fighter on June 4, 2023. Killed from afar by Sigmund (16 damage) ... with a bolt of dispelling energy ... on level 2 of the Dungeon. The game lasted 00:00:32 (900 turns). qw the Chopper (Gargoyle Fighter) Turns: 900, Time: 00:00:33 Health: -5/23 AC: 10 Str: 21 XL: 3 Next: 43% Magic: 3/3 EV: 9 Int: 8 God: Gold: 70 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . Y - +0 war axe rCold . . . c - +0 buckler rNeg + . . b - +0 scale mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 3.4 Axes - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls a - a scroll of identify Potions d - 2 potions of might Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Done exploring. 794 ||| READING scroll labelled HIKLAM GILEO. As you read the scroll labelled HIKLAM GILEO, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. Done exploring. (D) Dungeon Where to? (* - list waypoints, ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. The endoplasm quivers. Found 12 gold pieces. There is a stone staircase leading up here. An endoplasm is nearby! Waypoint 1 assigned to D:2. You barely miss the endoplasm. The endoplasm hits you but does no damage. You slash the endoplasm! You kill the endoplasm! Found a scroll of noise. You now have 64 gold pieces (gained 12). You feel your willpower return. There is a shaft here. A giant cockroach comes into view. Found 6 gold pieces. You closely miss the giant cockroach. The giant cockroach bites you but does no damage. You slash the giant cockroach! You kill the giant cockroach! You now have 70 gold pieces (gained 6). Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a wand of quicksilver (6). Sigmund shouts! Sigmund hits you but does no damage. You closely miss Sigmund. Sigmund zaps a wand. The bolt of dispelling energy hits you! Ouch! That really hurt! Sigmund says, "Now you see me, now you don't..." Sigmund zaps a wand. The bolt of dispelling energy hits you! Ouch! That really hurt! You die... ###.# #...........# #.# #............ #.###.####...........# #....................# #..##.#####........<.# ... #....# ############ # ##.#.# #.####.# #..@@..# ######## You could see Sigmund. Vanquished Creatures 3 dart slugs (D:1) 4 endoplasms 4 giant cockroaches 2 hobgoblins (D:1) 4 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 4 bats (D:1) 4 frilled lizards (D:1) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.2-a-107-g4668610 0 | D:1 | 0 ||| qw: Game counter: 1216 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal, Zot:1-4, Slime:5, God:TSO, Crypt, | Tomb, Abyss, Pan, Hells, Win 0 | D:1 | 0 ||| PLANNING D:1-11 63 | D:1 | 63 ||| Stepping ~*~*~tactically~*~*~ (stealth). 71 | D:1 | 71 ||| FLEEEEING. 72 | D:1 | 72 ||| FLEEEEING. 73 | D:1 | 73 ||| FLEEEEING. 106 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 243 | D:1 | 243 ||| FLEEEEING. 406 | D:1 | 406 ||| Stepping ~*~*~tactically~*~*~ (stealth). 408 | D:1 | 408 ||| Stepping ~*~*~tactically~*~*~ (stealth). 410 | D:1 | 410 ||| Stepping ~*~*~tactically~*~*~ (hiding). 416 | D:1 | Reached skill level 3 in Axes 419 | D:1 | 419 ||| Stepping ~*~*~tactically~*~*~ (stealth). 423 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 484 | D:1 | 484 ||| Stepping ~*~*~tactically~*~*~ (stealth). 485 | D:1 | 485 ||| Stepping ~*~*~tactically~*~*~ (stealth). 486 | D:1 | 486 ||| Stepping ~*~*~tactically~*~*~ (stealth). 487 | D:1 | 487 ||| Stepping ~*~*~tactically~*~*~ (stealth). 488 | D:1 | 488 ||| Stepping ~*~*~tactically~*~*~ (stealth). 489 | D:1 | 489 ||| Stepping ~*~*~tactically~*~*~ (stealth). 791 | D:1 | 791 ||| DROPPING +6 ring of intelligence. 792 | D:1 | 792 ||| READING 2 scrolls labelled YSMIAM GEUMO. 793 | D:1 | 793 ||| READING scroll labelled ULEPLE HEFALIA. 794 | D:1 | 794 ||| READING scroll labelled HIKLAM GILEO. 897 | D:2 | Noticed Sigmund 900 | D:2 | Killed from afar by Sigmund Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_ring, hangedman_decor_opposing D:2: layout_basic, basic_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 3 | 3.4 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action || total ---------------------------++------- Melee: War axe || 56 Use: Scroll || 3 Armour: Scale mail || 17 Dodge: Dodged || 16 Block: Buckler || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 55 | 0 | 0.0 | 30 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 51 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------