qw Level 1 of the Dungeon (0, 0, D:1) a staff of cold (5, 6, D:1) a +0 dagger (9, -3, D:1) 7 stones (14, 2, D:1) a +0 short sword (20, -2, D:1) a +0 dagger (24, 0, D:1) 3 poisoned darts (36, 8, D:1) a +0 ring mail (38, 26, D:1) a +0 scale mail (39, 26, D:1) 5 large rocks (40, 26, D:1) a book of Debilitation (47, 24, D:1) 4 stones (49, 3, D:1) a +0 quarterstaff (50, -2, D:1) a +0 club (56, -4, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Soc Ozu's Distillery a potion of might (44 gold) a potion of flight (33 gold) a potion of might (44 gold) a potion of lignification (33 gold) a potion of flight (33 gold) a potion of degeneration (11 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of attraction (33 gold) [Shop] The Oracle's Delphic Readings a book of the Wilderness (380 gold) a book of Frost (200 gold) 2 scrolls of identify (40 gold) a scroll of enchant armour (75 gold) an Inescapable Atlas (320 gold) a book of Minor Magic (180 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) (0, 0, D:2) 5 stones (3, 0, D:2) a scroll of enchant weapon (3, 2, D:2) a +0 dagger (21, -7, D:2) a +0 club a stone (21, 13, D:2) a +0 ring mail (25, 17, D:2) a +0 robe (27, 21, D:2) a +0 short sword (33, 0, D:2) a +0 sling (34, -29, D:2) 6 stones