qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -16, D:1) 3 stones (5, -5, D:1) a +0 spear (15, 2, D:1) a potion of brilliance (36, -2, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, -14, D:2) a +0 short sword (15, 8, D:2) a +0 robe (16, -37, D:2) a +0 war axe (16, -15, D:2) a +0 rapier (16, -10, D:2) 3 poisoned darts (21, -35, D:2) 9 stones (22, -36, D:2) a +0 club (30, 3, D:2) a +0 ring mail (36, 13, D:2) a +0 sling (40, -35, D:2) a +0 club (43, -38, D:2) a +0 club Level 3 of the Dungeon [Shop] Secviwys's Antique Armour Shop the +1 leather armour of the Apprentice {rCorr Str+3 Dex+3} (676 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. the +2 ring mail "Mudies" {rF+ Int+2} (676 gold) Int: It affects your intelligence (+2). rF: It protects you from fire. a +0 leather armour (42 gold) a +0 robe (14 gold) a +0 ring mail (84 gold) a +0 robe (14 gold) a +0 buckler of protection (241 gold) the +4 scale mail "Ciyree" {Harm rC+ Dex+4 Slay-2} (798 gold) Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rC: It protects you from cold. Harm: It increases damage dealt and taken. (0, 0, D:3) 7 stones (2, 18, D:3) a +0 dagger (11, 15, D:3) a +0 dagger (13, 29, D:3) a +0 leather armour (20, 42, D:3) a +0 hand axe (22, 8, D:3) 6 stones (26, 34, D:3) a book of Frost (31, 21, D:3) a hobgoblin corpse (34, 23, D:3) a gnoll corpse (35, -3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (35, 25, D:3) a bat corpse (36, 25, D:3) a +0 spear a gnoll corpse (36, 26, D:3) a +0 club (36, 27, D:3) a +0 spear 2 throwing nets a gnoll corpse (44, 3, D:3) a bat corpse (skeletalised by now) (48, 8, D:3) a +0 falchion