Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 3851509815786836199 42 qw the Shield-Bearer (level 3, -2/23 HPs) Began as a Gargoyle Fighter on June 4, 2023. Killed from afar by Sigmund (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:00:32 (1348 turns). qw the Shield-Bearer (Gargoyle Fighter) Turns: 1348, Time: 00:00:32 Health: -2/23 AC: 10 Str: 21 XL: 3 Next: 54% Magic: 3/3 EV: 9 Int: 8 God: Gold: 53 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . e - +0 broad axe rCold . . . c - +0 buckler rNeg + . . b - +0 scale mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 3.1 Axes - Level 1.0 Throwing - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons e - a +0 broad axe (weapon) j - a +0 flail Missiles i - 5 silver javelins (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) l - a +1 leather armour of positive energy o - a +0 cloak Scrolls a - 4 scrolls of identify k - 4 scrolls of blinking {unknown} m - a scroll of vulnerability {unknown} n - a scroll of enchant weapon {unknown} p - a scroll of torment {unknown} r - a scroll of amnesia {unknown} Potions d - a potion of might f - a potion of heal wounds {unknown} g - a potion of attraction h - a potion of mutation {unknown} q - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Sigmund shouts! Sigmund hits you but does no damage. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Found a stone staircase leading down. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: You closely miss Sigmund. Sigmund hits you with a +0 scythe. You slash Sigmund! Sigmund is moderately wounded. You block Sigmund's attack. You closely miss Sigmund. Sigmund is moderately wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. You closely miss something. Something hits you. You barely miss something. Something hits you. You closely miss something. Something hits you but does no damage. You miss something. You slash something! Something hits you but does no damage. You closely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... ... ... ..# #.# #.# #.####.########### ##.#..............#. ..+..................> ...##........##@####.# .........###..##{# .........###..##.# ..............##.# ..........###.##.# ..............##.# #........#####.. #........# ### #........# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 worms (D:2) A dart slug (D:2) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) 2 hobgoblins 3 kobolds A quokka (D:2) 3 ball pythons (D:2) 2 frilled lizards 3 goblins 5 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.2-a-107-g4668610 0 | D:1 | 0 ||| qw: Game counter: 1274 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal, Zot:1-4, Slime:5, God:TSO, Crypt, | Tomb, Abyss, Pan, Hells, Win 0 | D:1 | 0 ||| PLANNING D:1-11 258 | D:1 | Found a faded altar of an unknown god. 538 | D:1 | Reached XP level 2. HP: 17/19 MP: 2/2 631 | D:1 | 631 ||| DROPPING +0 club. 662 | D:1 | Reached skill level 3 in Axes 887 | D:1 | 887 ||| READING 2 scrolls labelled YMITTID TOMONT. 888 | D:1 | 888 ||| DRINKING 2 metallic blue potions. 920 | D:2 | 920 ||| SWAPPING to +0 broad axe. 924 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/3 924 | D:2 | 924 ||| DROPPING +0 war axe. 1071 | D:2 | 1071 ||| FLEEEEING. 1095 | D:2 | 1095 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1096 | D:2 | 1096 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1104 | D:2 | Reached skill level 1 in Throwing 1108 | D:2 | 1108 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1207 | D:2 | 1207 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1248 | D:2 | 1248 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1250 | D:2 | 1250 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1257 | D:2 | 1257 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1270 | D:2 | 1270 ||| FLEEEEING. 1271 | D:2 | 1271 ||| FLEEEEING. 1272 | D:2 | 1272 ||| FLEEEEING. 1338 | D:2 | Noticed Sigmund 1348 | D:2 | Killed from afar by Sigmund Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, shapermc_ecumenical_altar_gd, roderic_roman_lattice D:2: layout_basic, basic_altar, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 2 3 | 3.1 Throwing | 1 | 1.0 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action || total ---------------------------++------- Melee: War axe || 35 Broad axe || 40 Throw: Javelin || 16 Use: Scroll || 1 Potion || 1 Armour: Scale mail || 31 Dodge: Dodged || 21 Block: Buckler || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 58 | 2 | 3.3 | 26 | 1 | 3.7 +---------+---------+-------+---------+---------+------- D:1 | 30 | 2 | 6.2 | 12 | 1 | 7.7 D:2 | 28 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+-------