qw Level 1 of the Dungeon [Shop] Mithric's Distillery a potion of curing (36 gold) a potion of heal wounds (60 gold) 2 potions of degeneration (24 gold) a potion of resistance (120 gold) a potion of invisibility (96 gold) a potion of heal wounds (60 gold) a potion of attraction (36 gold) 2 potions of curing (72 gold) a potion of curing (36 gold) (1, -4, D:1) a +0 dagger (7, -9, D:1) a +0 short sword (9, -1, D:1) a scroll of fog (14, -4, D:1) a +0 dagger (22, -3, D:1) a +0 club (27, 3, D:1) a +0 quarterstaff (27, 6, D:1) a +0 dagger (29, -10, D:1) 5 stones (30, 1, D:1) 5 stones (37, 22, D:1) a +0 club 5 stones (39, 10, D:1) a staff of air (40, -12, D:1) a +0 dagger a +0 dagger (42, -11, D:1) a +0 short sword a stone (47, 11, D:1) a +0 dagger (57, 13, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Sofuhiepp's Magic Scroll Boutique a scroll of torment (95 gold) a scroll of amnesia (40 gold) 2 scrolls of fog (80 gold) a scroll of poison (40 gold) a scroll of fear (40 gold) a scroll of fear (40 gold) (0, 0, D:2) 2 stones (1, 16, D:2) a +0 leather armour (8, 27, D:2) a +0 dagger (11, -10, D:2) a +0 robe (11, -5, D:2) a +0 club a +0 sling (11, 20, D:2) a +0 war axe (14, 24, D:2) a +0 robe (18, -12, D:2) a +0 club (20, -4, D:2) a +0 ring mail (35, 25, D:2) a scroll of fog (37, 25, D:2) 5 poisoned darts (45, 23, D:2) a +0 dagger (49, 7, D:2) a +0 dagger (58, 0, D:2) 8 stones (64, 16, D:2) a book of the Sky (65, 8, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (13, 15, D:3) a staff of fire (17, 14, D:3) a +0 dagger a +0 sling (17, 16, D:3) a +0 club a +0 scale mail (23, 2, D:3) a +0 mace a +0 animal skin a wand of roots (9) a +0 club a +0 dagger a +0 club a +0 dagger a +0 club (23, 4, D:3) a +0 dagger of venom a +0 club a +0 sling a +1 dagger of venom (27, 8, D:3) a +0 ring mail (29, 31, D:3) a +0 dagger (30, 31, D:3) a +0 dagger a +0 scale mail (34, 23, D:3) a potion of curing (34, 24, D:3) a +0 robe (38, -9, D:3) a +0 dagger (38, 33, D:3) a +0 dagger (40, 20, D:3) a +0 ring mail (40, 23, D:3) a +0 cloak (42, 42, D:3) a +0 robe (43, 0, D:3) a +0 long sword (43, 19, D:3) a scroll of vulnerability Level 4 of the Dungeon (0, 0, D:4) a +0 sling (5, 18, D:4) a ring of flight (16, -5, D:4) a +0 spear (17, -5, D:4) a +0 club a +0 whip (18, -8, D:4) a +0 halberd (22, 17, D:4) a +0 scale mail (23, -14, D:4) a +0 scale mail (28, 13, D:4) a +0 short sword 8 poisoned darts (35, 1, D:4) 2 stones (37, -12, D:4) a +0 mace the +0 leather armour of the Big Bang {rC- Str+6} Str: It affects your strength (+6). rC: It makes you vulnerable to cold. a +0 whip 3 poisoned darts (38, 15, D:4) a +0 scale mail (40, -12, D:4) a +3 rapier of holy wrath a +0 leather armour (40, -6, D:4) a Young Poisoner's Handbook (42, -4, D:4) a +0 short sword (43, -4, D:4) a +0 short sword (43, 13, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 spear (0, 1, D:5) a +0 whip a +0 robe (0, 2, D:5) a +0 club a +0 club (1, 2, D:5) a +0 spear 3 poisoned darts (1, 25, D:5) 8 stones (3, 2, D:5) 6 stones (6, 26, D:5) a +0 chain mail (14, 1, D:5) a +0 giant club (26, 18, D:5) a potion of berserk rage (27, 39, D:5) a +0 club a +0 chain mail (42, 1, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a book of the Senses (2, -14, D:6) a potion of brilliance (3, -10, D:6) a +0 hammer (6, -6, D:6) a potion of berserk rage (11, -16, D:6) 5 stones (21, 6, D:6) a +0 war axe a +0 robe (28, 1, D:6) a +0 scale mail a +0 short sword (30, -10, D:6) 7 stones (31, 9, D:6) a +0 whip a +0 robe (32, 8, D:6) a +0 halberd (32, 9, D:6) a +0 heavy mace a +0 shortbow a +0 flail (33, 10, D:6) a +0 halberd (33, 14, D:6) a +0 robe (36, 4, D:6) a scroll of poison (45, -15, D:6) a +0 sling (46, 6, D:6) a +0 dagger (47, 5, D:6) a +0 flail a +0 leather armour a +0 hand axe (57, 6, D:6) a Young Poisoner's Handbook (61, 0, D:6) 5 stones (63, 1, D:6) a scroll of fog Level 7 of the Dungeon (0, 0, D:7) 4 stones (5, 1, D:7) a +0 giant club (7, -11, D:7) a +0 ring mail (13, -9, D:7) a +0 rapier (18, -11, D:7) the +5 dagger of the Feeding Gods {flame, rPois Int+3 Stlth+} Int: It affects your intelligence (+3). rPois: It protects you from poison. Stlth: It makes you more stealthy. (19, -2, D:7) a +0 hand axe of draining a +0 club a +0 ring mail (19, -1, D:7) a +0 ring mail (19, 0, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (20, -31, D:7) a +0 hand axe a +0 hand axe a +3 dagger a +0 robe (23, 13, D:7) a +0 whip 4 stones +0 steam dragon scales (23, 16, D:7) a +0 short sword a +0 dagger 2 stones a +0 club (24, 14, D:7) a +0 short sword 3 poisoned darts (24, 16, D:7) a +0 club a +2 mace of venom (24, 17, D:7) a +0 dagger a +0 robe (24, 18, D:7) a +0 short sword (25, 16, D:7) a +0 dagger 3 poisoned darts (34, 16, D:7) a +0 robe (34, 24, D:7) a +0 chain mail (48, 9, D:7) a +0 chain mail (51, -9, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +2 scimitar a +0 robe a +0 battleaxe a +0 robe a +0 short sword a +0 robe (1, 0, D:8) a +0 dire flail a +0 robe (7, 38, D:8) a +0 leather armour (13, 31, D:8) a +0 club (13, 35, D:8) a +0 giant club a +0 giant spiked club (13, 36, D:8) a +0 troll leather armour a curare-tipped dart a +2 whip of draining (14, 29, D:8) the staff of air "Ewisk" {+Blink rElec Str+2} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). rElec: It insulates you from electricity. +Blink: It lets you blink. It falls into the 'Staves' category. It is a one-handed weapon. (14, 30, D:8) a +1 spectral giant spiked club (14, 31, D:8) a phantom mirror (14, 32, D:8) a staff of fire (18, 2, D:8) a +0 ring mail (22, 6, D:8) a scroll of fog (23, 19, D:8) a +0 shortbow a +5 halberd of protection (27, 22, D:8) a +0 shortbow a +4 scimitar of protection a +5 sling of draining (27, 41, D:8) a +0 hand axe (28, 20, D:8) a +0 whip a curare-tipped dart a +0 short sword 7 poisoned darts a +4 whip a +0 leather armour a +0 whip (28, 31, D:8) a +0 scimitar of flaming (29, 20, D:8) a +0 robe a +0 dagger (29, 39, D:8) a +0 flail (32, 32, D:8) a +0 spear (48, 24, D:8) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (6, 5, Lair:1) a +0 leather armour (20, 2, Lair:1) a scroll of poison (26, 26, Lair:1) a +0 trident (30, 4, Lair:1) 4 stones (36, 1, Lair:1) a +0 sling (43, 32, Lair:1) a book of Annihilations Level 2 of the Lair of Beasts (5, 8, Lair:2) a +0 ring mail (6, -17, Lair:2) a book of Geomancy (12, 1, Lair:2) a ring of flight (14, -14, Lair:2) a scroll of fear (20, 12, Lair:2) a +0 war axe (21, -22, Lair:2) 2 stones (26, -22, Lair:2) a +0 flail (28, 25, Lair:2) a +0 robe (43, 25, Lair:2) a +0 scale mail (44, 11, Lair:2) a +0 battleaxe a +0 robe (44, 12, Lair:2) a +0 battleaxe a +0 robe a +0 glaive (45, 13, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (5, 14, Lair:3) a scroll of vulnerability (6, 3, Lair:3) a scroll of amnesia (6, 29, Lair:3) a +1 leather armour of fire resistance (9, -6, Lair:3) a wand of charming (3) (12, -3, Lair:3) a wand of roots (5) (13, 6, Lair:3) a +0 leather armour (15, 33, Lair:3) a scroll of fog (20, 37, Lair:3) a +0 club (33, 25, Lair:3) a scroll of fog (35, 25, Lair:3) a scroll of immolation (41, 6, Lair:3) a +0 battleaxe Level 4 of the Lair of Beasts (4, 42, Lair:4) a staff of conjuration (13, 37, Lair:4) a staff of fire (17, 33, Lair:4) the +3 chain mail "Qumagh" {Will- Int+3 SInv Stlth+} Int: It affects your intelligence (+3). SInv: It lets you see invisible. Will: It decreases your willpower. Stlth: It makes you more stealthy. (19, 5, Lair:4) a book of Displacement (22, 31, Lair:4) a piece from Xom's chessboard (15/15) (22, 47, Lair:4) a +0 robe (26, 11, Lair:4) a wand of roots (5) (27, 0, Lair:4) a potion of ambrosia a potion of flight a potion of degeneration (27, 10, Lair:4) a scroll of fog (27, 11, Lair:4) a +3 mace of protection (unseen) (28, 10, Lair:4) a +4 ring of slaying (28, 11, Lair:4) a +4 morningstar of draining (unseen) (28, 12, Lair:4) a +2 ring mail of poison resistance (unseen) (28, 13, Lair:4) a javelin a +0 long sword (29, 11, Lair:4) a wand of charming (6) (29, 12, Lair:4) 20 gold pieces (37, -6, Lair:4) a wand of roots (3) (37, 16, Lair:4) a +2 scale mail of cold resistance a +0 plate armour (37, 56, Lair:4) an amulet of regeneration (38, 13, Lair:4) a +0 sling (43, 22, Lair:4) 3 potions of brilliance (45, 15, Lair:4) 3 atropa-tipped darts (48, 36, Lair:4) a javelin (50, 19, Lair:4) 2 stones (50, 20, Lair:4) 4 stones (50, 21, Lair:4) 7 stones (51, 21, Lair:4) 3 stones (52, 20, Lair:4) 6 stones (75, -3, Lair:4) a lightning rod (4/4) (76, -3, Lair:4) a +0 war axe (76, -2, Lair:4) the +4 great sword of Foonwett {freeze, rN+ MP+9 Stlth+} rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 gold pieces (6, 6, Lair:5) a wyvern corpse (6, 9, Lair:5) 11 gold pieces (8, 7, Lair:5) 10 gold pieces