qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -20, D:1) a +0 whip (7, 14, D:1) a jackal corpse (skeletalised by now) (7, 15, D:1) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (10, -9, D:1) a +0 dagger (28, -28, D:1) a ball python corpse (28, -25, D:1) a +0 scale mail (28, 19, D:1) a +0 club (31, -3, D:1) 4 stones (39, 14, D:1) a Trismegistus Codex (46, 9, D:1) a +0 robe (55, -21, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 3, D:2) the +6 short sword of Expedience {drain, rElec rPois Will- SInv} (still there?) rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. Will: It decreases your willpower. a hobgoblin corpse (still there?) (2, 3, D:2) a +0 whip (2, 9, D:2) a scroll of identify (5, -18, D:2) a +0 short sword 4 stones