qw Level 1 of the Dungeon (0, 0, D:1) a +1 heavy hand crossbow (0, 12, D:1) a +0 club (8, 18, D:1) a book of Minor Magic (8, 22, D:1) a +0 sling (25, 9, D:1) a +0 short sword of flaming (44, 21, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) an Everburning Encyclopedia (1, 4, D:2) a scroll of fear (8, -33, D:2) a +0 ring mail (25, -24, D:2) a +0 dagger (28, -43, D:2) 8 stones (32, -40, D:2) 4 stones (42, -37, D:2) a bat corpse (skeletalised by now) (42, -31, D:2) a Young Poisoner's Handbook (43, -36, D:2) a hobgoblin corpse (skeletalised by now) (47, -17, D:2) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (49, -18, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (51, -31, D:2) a +0 short sword (51, -10, D:2) a +0 robe (55, -31, D:2) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of vulnerability (0, 2, D:3) a quokka corpse (2, -4, D:3) a +0 long sword (4, 7, D:3) a +0 war axe (6, 8, D:3) a +0 robe