qw Level 1 of the Dungeon [Shop] Xyrit's Magic Scroll Emporium 3 scrolls of identify (66 gold) a scroll of torment (104 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of magic mapping (82 gold) a scroll of noise (11 gold) a scroll of noise (11 gold) (0, 0, D:1) a +0 sling (12, -15, D:1) a +0 leather armour (15, 13, D:1) a +0 short sword 2 stones (17, 8, D:1) a +0 dagger (26, 8, D:1) a +0 short sword (35, 20, D:1) a book of Debilitation (36, 15, D:1) a +0 ring mail (42, 8, D:1) a +0 dagger (43, 17, D:1) 5 stones (45, 27, D:1) a +0 dagger (47, 23, D:1) a +0 robe (52, 10, D:1) a +0 dagger of venom (53, 22, D:1) 7 stones (63, 2, D:1) a +0 club Level 2 of the Dungeon (2, -17, D:2) a +0 club (12, -15, D:2) a +0 robe (18, -8, D:2) a potion of brilliance a scroll of immolation (29, -14, D:2) 4 stones (35, 0, D:2) a +0 leather armour (38, -1, D:2) a stone (45, -35, D:2) 5 stones (47, -11, D:2) a +0 club (49, -14, D:2) a +0 short sword 5 stones (62, -18, D:2) a +0 hand axe (62, -13, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Vucof's Weapon Emporium a +0 war axe (38 gold) a +0 flail (38 gold) a +0 club (11 gold) a +0 short sword (33 gold) 7 stones (7 gold) a +0 battleaxe (71 gold) the +10 battleaxe "Ocweory" {freeze, *Rage rF++ Int+8 SInv} (1139 gold) Int: It affects your intelligence (+8). rF: It greatly protects you from fire. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). 7 stones (7 gold) (0, 0, D:3) a scroll of torment (3, 49, D:3) a +0 pair of gloves (6, 8, D:3) 2 potions of brilliance (6, 48, D:3) a +0 dagger (9, 49, D:3) a +0 trident (16, 7, D:3) a +0 club a stone (16, 13, D:3) a book of the Senses (20, 7, D:3) a +0 club (22, 8, D:3) 3 poisoned darts (24, 9, D:3) a +0 leather armour (27, 30, D:3) a +0 mace (38, 39, D:3) a potion of degeneration (39, 39, D:3) a +0 giant club (43, 0, D:3) a book of Debilitation (49, 15, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (5, 30, D:4) 4 stones (5, 32, D:4) 8 stones (6, 31, D:4) a large rock (7, 5, D:4) a wand of paralysis (15) (7, 30, D:4) a stone (7, 33, D:4) 5 stones (7, 34, D:4) a large rock (8, 27, D:4) 8 stones (8, 34, D:4) a large rock (9, 28, D:4) a large rock (9, 31, D:4) a +0 flail (9, 32, D:4) 6 stones (10, 35, D:4) 5 stones (11, 29, D:4) 3 stones (11, 33, D:4) a stone (12, 28, D:4) 5 stones (12, 30, D:4) a large rock (12, 31, D:4) 7 stones (16, 30, D:4) a +0 giant club (22, -7, D:4) a +0 leather armour (22, -4, D:4) a +0 rapier (25, 26, D:4) a +0 pair of gloves (29, 0, D:4) a +0 dagger a +0 sling (29, 16, D:4) a +0 club (31, -20, D:4) 2 stones (33, 1, D:4) 2 poisoned darts (38, 25, D:4) 3 stones (39, 11, D:4) a +0 robe (44, -10, D:4) 3 stones (45, -14, D:4) a +0 club (45, 15, D:4) 8 stones (47, -7, D:4) a potion of brilliance (48, 14, D:4) a wand of iceblast (10) (50, 3, D:4) the +1 spear "Murmur" {chaos, rF- Str+5 Dex+3} Str: It affects your strength (+5). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, 10, D:5) a +0 whip an orc corpse (7, -3, D:5) a black bear corpse (9, -3, D:5) the +6 shillelagh "Devastator" {shatter} a +0 whip (9, 6, D:5) a scroll of vulnerability (11, -4, D:5) a +0 giant club (16, 5, D:5) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) (18, 5, D:5) a +0 whip a gnoll corpse (skeletalised by now) (18, 6, D:5) a +0 whip a hound corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (20, -4, D:5) a +0 whip (22, 2, D:5) a +0 club a +0 leather armour an orc skeleton (22, 4, D:5) 5 stones (26, 7, D:5) 3 atropa-tipped darts (38, -16, D:5) 5 stones (42, -23, D:5) 16 gold pieces (42, -21, D:5) 13 gold pieces