qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -8, D:1) a potion of brilliance a potion of flight a scroll of immolation (16, 8, D:1) 4 stones (19, 17, D:1) a +0 hand axe (20, 29, D:1) a +0 short sword (21, 31, D:1) a stone (25, 29, D:1) a staff of fire (42, 11, D:1) a book of Sloth (47, 21, D:1) 4 atropa-tipped darts (49, 26, D:1) 4 poisoned darts (50, 20, D:1) a +0 scale mail (50, 21, D:1) 7 stones (61, -3, D:1) a +0 dagger (61, 28, D:1) a +0 robe Level 2 of the Dungeon (4, -2, D:2) the +1 leather armour "Erumoet" {rF- rC- Will+++ Dex+4} Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rC: It makes you vulnerable to cold. Will: It greatly increases your willpower. (15, 10, D:2) 4 poisoned darts (17, 9, D:2) a +0 robe (19, 4, D:2) a +0 ring mail (30, -6, D:2) a +0 spear (30, 25, D:2) a +0 rapier (39, 20, D:2) a +0 scale mail (49, -5, D:2) a book of Callings (54, 10, D:2) 6 stones (57, 13, D:2) a +0 robe Level 3 of the Dungeon [Shop] Sijuch's Antique Weapon Boutique a +0 spear (72 gold) a +0 dagger (48 gold) a +0 rapier (96 gold) the +3 trident of the Moon {freeze, *Rage rElec Will++ Dex+2} (1233 gold) Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +5 war axe of venom (748 gold) a +0 whip (60 gold) a +0 dagger (48 gold) a +1 dagger of electrocution (288 gold) (0, 0, D:3) an adder corpse (skeletalised by now) (1, 10, D:3) 5 stones (2, -6, D:3) a wand of paralysis (14) (3, -5, D:3) a book of Geomancy (3, 29, D:3) 16 gold pieces (3, 38, D:3) 3 stones (4, 29, D:3) a +1 hat (unseen) (8, 18, D:3) a wand of paralysis (6) (9, 51, D:3) a +0 dagger a +0 robe a potion of brilliance (12, 12, D:3) a jackal skeleton (14, 15, D:3) a +0 ring mail (18, 2, D:3) 3 poisoned darts (20, 31, D:3) a +0 club (24, 6, D:3) a +0 short sword a +0 leather armour (25, 25, D:3) a +0 dagger (26, -3, D:3) a +0 dagger a +0 sling (26, 6, D:3) a +0 short sword (29, 7, D:3) a +0 flail a +0 club (30, -3, D:3) a +0 short sword (33, 28, D:3) a +0 club (37, 40, D:3) a +0 club (38, -3, D:3) 5 stones (43, 32, D:3) a +0 dagger (46, 13, D:3) a book of Burglary (55, 37, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, -2, D:4) 3 gold pieces