qw Level 1 of the Dungeon (0, 0, D:1) a scroll of poison a scroll of summoning a +0 scale mail (16, 5, D:1) a +0 sling (18, 45, D:1) a +0 leather armour (21, -1, D:1) a +0 dagger (23, -1, D:1) a +2 dagger of speed (25, 6, D:1) a +0 dagger (34, 26, D:1) a +2 dagger of venom (34, 28, D:1) a +0 short sword (35, 29, D:1) 6 stones (37, 27, D:1) 2 stones (52, 23, D:1) 4 stones (55, 31, D:1) a +0 dagger (55, 33, D:1) an Everburning Encyclopedia Level 2 of the Dungeon [Shop] Cakhlyub's Weapon Boutique a +0 rapier (48 gold) a +3 flail of holy wrath (279 gold) a +1 long sword of holy wrath (159 gold) a +0 dagger (24 gold) a +1 quarterstaff of pain (204 gold) a +0 dagger (24 gold) a +0 club (12 gold) 3 stones (3 gold) (4, 1, D:2) a +0 club (6, 32, D:2) a +0 spear (7, -11, D:2) a +0 leather armour (20, -9, D:2) a +0 sling (20, 11, D:2) 7 stones (21, -8, D:2) a +0 club (22, 15, D:2) a +0 war axe (30, -8, D:2) a +0 leather armour (31, 16, D:2) 5 stones (32, 4, D:2) 9 stones (37, 19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, -15, D:3) a ring of magical power (5, -1, D:3) 6 stones (8, 6, D:3) a +0 hand axe (16, 2, D:3) the +6 rapier of Guilt {heavy, rF- rN+++ Int+8 Dex-2} Int: It affects your intelligence (+8). Dex: It affects your dexterity (-2). rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. (33, 4, D:3) a +0 club (34, 5, D:3) a book of the Tundra (38, 23, D:3) a +0 leather armour (41, -13, D:3) a +0 quarterstaff (48, -9, D:3) a +0 club (60, 5, D:3) a +0 sling (63, -1, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (4, 1, D:4) 5 poisoned darts (11, 8, D:4) a dart slug corpse (13, -10, D:4) a quokka corpse (14, 5, D:4) a +0 club a goblin corpse (skeletalised by now) (22, 11, D:4) a +0 robe (35, 4, D:4) a +0 mace an orc corpse (skeletalised by now)