qw Level 1 of the Dungeon (2, -11, D:1) a +0 scale mail (7, -37, D:1) a +0 hand axe (12, -5, D:1) a +0 dagger (17, -8, D:1) 8 stones (21, -37, D:1) 5 stones (24, -36, D:1) a +0 short sword (29, -7, D:1) a +0 club (32, -12, D:1) a +0 hand axe (33, -34, D:1) a +0 dagger (34, -5, D:1) a +0 dagger (36, 1, D:1) a +0 club (36, 2, D:1) a +0 short sword 5 stones (38, -30, D:1) a +0 ring mail (38, -7, D:1) a +0 leather armour (52, -20, D:1) a +0 dagger (52, 2, D:1) a potion of degeneration (55, -15, D:1) 8 stones Level 2 of the Dungeon (11, 5, D:2) a +0 dagger (24, -15, D:2) the staff of poison "Giasm" {rPois rF+ rN+} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (24, 0, D:2) 6 large rocks (27, -27, D:2) a +2 robe of cold resistance (27, 1, D:2) a +0 dagger (28, -45, D:2) 6 stones (32, -42, D:2) a +0 scale mail (35, -6, D:2) a +0 club a +0 chain mail a wand of flame (7) (40, -38, D:2) an Inescapable Atlas a +0 robe (41, -43, D:2) a +0 robe (50, -39, D:2) a +0 spear (51, -41, D:2) a ring of poison resistance (51, -26, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 16 gold pieces (3, -8, D:3) a rat corpse