Dungeon Crawl Stone Soup version 0.31-a0-145-g046c7d2549 (webtiles) character file. Game seed: 18069346533820466763 526951 qw the Shield-Bearer (level 27, 133/133 HPs) *WIZ* Began as a Gargoyle Fighter on June 2, 2023. Quit the game on level 7 of the Iron City of Dis on June 6, 2023. The game lasted 00:07:29 (14 turns). qw the Shield-Bearer (Gargoyle Fighter) Turns: 14, Time: 00:07:30 Health: 133/133 AC: 19 Str: 19 XL: 27 Magic: 23/23 EV: 9 Int: 8 God: No God 0 (0) Gold: 0 SH: 4 Dex: 9 Spells: 26/26 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg + . . b - +0 scale mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.18/turn %: no passive effects @: flying, corroded A: sickness immunity, AC +20, big wings, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Build terrain, Set terrain to build, Clear terrain to floor You were on level 7 of the Iron City of Dis. You visited 2 branches of the dungeon, and saw 2 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +20) You are immune to poison. Your large and strong wings let you fly. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 1.7 Axes - Level 3.2 Armour - Level 3.2 Shields You had 26 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Lua error: [string "/dgldir/rcfiles/crawl-git/qwlua.rc"]:3781: Error in coroutine: cannot resume dead coroutine Lua error: [string "/dgldir/rcfiles/crawl-git/qwlua.rc"]:3781: Error in coroutine: cannot resume dead coroutine Enter Wizard Command (? - help): Mapping level. Lua error: [string "/dgldir/rcfiles/crawl-git/qwlua.rc"]:3781: Error in coroutine: cannot resume dead coroutine Lua error: [string "/dgldir/rcfiles/crawl-git/qwlua.rc"]:3781: Error in coroutine: cannot resume dead coroutine Enter Wizard Command (? - help): Regenerating level. Found a gateway leading out of Dis. Lua error: [string "/dgldir/rcfiles/crawl-git/qwlua.rc"]:3781: Error in coroutine: cannot resume dead coroutine Lua error: [string "/dgldir/rcfiles/crawl-git/qwlua.rc"]:3781: Error in coroutine: cannot resume dead coroutine Enter Wizard Command (? - help): Mapping level. Lua error: [string "/dgldir/rcfiles/crawl-git/qwlua.rc"]:3781: Error in coroutine: cannot resume dead coroutine Lua error: [string "/dgldir/rcfiles/crawl-git/qwlua.rc"]:3781: Error in coroutine: cannot resume dead coroutine Enter Wizard Command (? - help): Regenerating level. Found a gateway leading out of Dis. Lua error: [string "/dgldir/rcfiles/crawl-git/qwlua.rc"]:3781: Error in coroutine: cannot resume dead coroutine Lua error: [string "/dgldir/rcfiles/crawl-git/qwlua.rc"]:3781: Error in coroutine: cannot resume dead coroutine Lua error: [string "/dgldir/rcfiles/crawl-git/qwlua.rc"]:3781: Error in coroutine: cannot resume dead coroutine Enter Wizard Command (? - help): Mapping level. Lua error: [string "/dgldir/rcfiles/crawl-git/qwlua.rc"]:3781: Error in coroutine: cannot resume dead coroutine Lua error: [string "/dgldir/rcfiles/crawl-git/qwlua.rc"]:3781: Error in coroutine: cannot resume dead coroutine Lua error: [string "/dgldir/rcfiles/crawl-git/qwlua.rc"]:3781: Error in coroutine: cannot resume dead coroutine Enter Wizard Command (? - help): Regenerating level. Found a gateway leading out of Dis. Lua error: [string "/dgldir/rcfiles/crawl-git/qwlua.rc"]:3781: Error in coroutine: cannot resume dead coroutine Lua error: [string "/dgldir/rcfiles/crawl-git/qwlua.rc"]:3781: Error in coroutine: cannot resume dead coroutine Lua error: [string "/dgldir/rcfiles/crawl-git/qwlua.rc"]:3781: Error in coroutine: cannot resume dead coroutine Enter Wizard Command (? - help): Mapping level. Lua error: [string "/dgldir/rcfiles/crawl-git/qwlua.rc"]:3781: Error in coroutine: cannot resume dead coroutine Lua error: [string "/dgldir/rcfiles/crawl-git/qwlua.rc"]:3781: Error in coroutine: cannot resume dead coroutine Saving game... please wait. Lua error: /dgldir/rcfiles/crawl-git/qwlua.rc:3466: unexpected symbol near 'or' Welcome back, qw the Gargoyle Fighter. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######################## ##...##.....##...##...##. #........................ #........#............... #.......###.............. ##.......#............... ##......###.............. #........#......#.......# #...#.#.@#..#.#.#.......# #..################.....+ #...#.#..#..#.#.#.......# #........#......#...##+## ##......###.........#.... ##.......#..........#.... #.......###.........+.... #........#..........#.... #......#####........#.... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | Entered wizard mode. 0 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 0 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 0 | D:1 | Reached XP level 4. HP: 28/28 MP: 4/4 0 | D:1 | Reached XP level 5. HP: 32/32 MP: 5/5 0 | D:1 | Reached XP level 6. HP: 37/37 MP: 6/6 0 | D:1 | Reached XP level 7. HP: 41/41 MP: 7/7 0 | D:1 | Reached XP level 8. HP: 46/46 MP: 8/8 0 | D:1 | Reached XP level 9. HP: 51/51 MP: 9/9 0 | D:1 | Reached XP level 10. HP: 56/56 MP: 10/10 0 | D:1 | Reached XP level 11. HP: 60/60 MP: 11/11 0 | D:1 | Reached XP level 12. HP: 64/64 MP: 12/12 0 | D:1 | Reached XP level 13. HP: 68/68 MP: 13/13 0 | D:1 | Gained mutation: Your large and strong wings let you fly. | [Gargoyle growth] 0 | D:1 | Reached XP level 14. HP: 74/74 MP: 14/14 0 | D:1 | Reached XP level 15. HP: 78/78 MP: 15/15 0 | D:1 | Reached XP level 16. HP: 83/83 MP: 16/16 0 | D:1 | Reached XP level 17. HP: 87/87 MP: 17/17 0 | D:1 | Reached XP level 18. HP: 92/92 MP: 18/18 0 | D:1 | Reached XP level 19. HP: 96/96 MP: 19/19 0 | D:1 | Reached XP level 20. HP: 101/101 MP: 20/20 0 | D:1 | Reached XP level 21. HP: 105/105 MP: 21/21 0 | D:1 | Reached XP level 22. HP: 111/111 MP: 22/22 0 | D:1 | Reached XP level 23. HP: 115/115 MP: 23/23 3 | D:1 | Reached XP level 22. HP: 115/911 MP: 22/22 9 | D:1 | Reached XP level 23. HP: 115/115 MP: 23/23 14 | D:1 | Reached XP level 22. HP: 115/911 MP: 22/22 14 | D:1 | Reached XP level 21. HP: 115/905 MP: 21/21 14 | D:1 | Reached XP level 20. HP: 115/901 MP: 20/20 14 | D:1 | Reached XP level 19. HP: 115/896 MP: 19/19 14 | D:1 | Reached XP level 18. HP: 115/892 MP: 18/18 14 | D:1 | Reached XP level 17. HP: 115/887 MP: 17/17 14 | D:1 | Reached XP level 16. HP: 115/883 MP: 16/16 14 | D:1 | Reached XP level 15. HP: 115/878 MP: 15/15 14 | D:1 | Reached XP level 14. HP: 115/874 MP: 14/14 14 | D:1 | Reached XP level 13. HP: 115/868 MP: 13/13 14 | D:1 | Reached XP level 12. HP: 115/864 MP: 12/12 14 | D:1 | Reached XP level 11. HP: 115/860 MP: 11/11 14 | D:1 | Reached XP level 10. HP: 115/856 MP: 10/10 14 | D:1 | Reached XP level 9. HP: 115/851 MP: 9/9 14 | D:1 | Reached XP level 8. HP: 115/846 MP: 8/8 14 | D:1 | Reached XP level 7. HP: 115/841 MP: 7/7 14 | D:1 | Reached XP level 6. HP: 115/837 MP: 6/6 14 | D:1 | Reached XP level 5. HP: 115/832 MP: 5/5 14 | D:1 | Reached XP level 4. HP: 115/828 MP: 4/4 14 | D:1 | Reached XP level 3. HP: 115/823 MP: 3/3 14 | D:1 | Reached XP level 2. HP: 115/819 MP: 2/2 14 | D:1 | Reached XP level 1. HP: 115/814 MP: 1/1 14 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 14 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 14 | D:1 | Reached XP level 4. HP: 28/28 MP: 4/4 14 | D:1 | Reached XP level 5. HP: 32/32 MP: 5/5 14 | D:1 | Reached XP level 6. HP: 37/37 MP: 6/6 14 | D:1 | Reached XP level 7. HP: 41/41 MP: 7/7 14 | D:1 | Reached XP level 8. HP: 46/46 MP: 8/8 14 | D:1 | Reached XP level 9. HP: 51/51 MP: 9/9 14 | D:1 | Reached XP level 10. HP: 56/56 MP: 10/10 14 | D:1 | Reached XP level 11. HP: 60/60 MP: 11/11 14 | D:1 | Reached XP level 12. HP: 64/64 MP: 12/12 14 | D:1 | Reached XP level 13. HP: 68/68 MP: 13/13 14 | D:1 | Reached XP level 14. HP: 74/74 MP: 14/14 14 | D:1 | Reached XP level 15. HP: 78/78 MP: 15/15 14 | D:1 | Reached XP level 16. HP: 83/83 MP: 16/16 14 | D:1 | Reached XP level 17. HP: 87/87 MP: 17/17 14 | D:1 | Reached XP level 18. HP: 92/92 MP: 18/18 14 | D:1 | Reached XP level 19. HP: 96/96 MP: 19/19 14 | D:1 | Reached XP level 20. HP: 101/101 MP: 20/20 14 | D:1 | Reached XP level 21. HP: 105/105 MP: 21/21 14 | D:1 | Reached XP level 22. HP: 111/111 MP: 22/22 14 | D:1 | Reached XP level 23. HP: 115/115 MP: 23/23 14 | D:1 | Reached XP level 24. HP: 120/120 MP: 23/23 14 | D:1 | Reached XP level 25. HP: 124/124 MP: 23/23 14 | D:1 | Reached XP level 26. HP: 128/128 MP: 23/23 14 | D:1 | Reached XP level 27. HP: 133/133 MP: 23/23 14 | D:1 | Upgraded the game from 0.31-a0-133-gaae73658be to | 0.31-a0-145-g046c7d2549 14 | Dis:7 | Entered Level 7 of the Iron City of Dis 14 | Dis:7 | Entered Level 7 of the Iron City of Dis 14 | Dis:7 | Entered Level 7 of the Iron City of Dis 14 | Dis:7 | Entered Level 7 of the Iron City of Dis 14 | Dis:7 | Entered Level 7 of the Iron City of Dis 14 | Dis:7 | Entered Level 7 of the Iron City of Dis 14 | Dis:7 | Found the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 14 | Dis:7 | Entered Level 7 of the Iron City of Dis 14 | Dis:7 | Entered Level 7 of the Iron City of Dis 14 | Dis:7 | Quit the game Levels and vault maps discovered: [+gen,+vis] D:1: lemuel_arrival_tunnels, layout_basic, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_lined_3_way, infiniplex_forest_straight_4, infiniplex_forest_clump_double, infiniplex_forest_clump_curved, infiniplex_forest_clump_medium, infiniplex_forest_lined_room_ [+gen,-vis] D:2: layout_basic, chequers_ecumenical_altar_lobes, uniq_crazy_yiuf_cottage [+gen,-vis] D:3: layout_basic, mainiacjoe_overflow_alcove_2, mainiacjoe_overflow_surrounded_room, mainiacjoe_overflow_small_starburst, amcnicky_altar_gilded [+gen,-vis] D:4: layout_loops_ring, lemuel_coloured_pillars_altar, nicolae_shop_overcharged_wands, uniq_edmund, uniq_sigmund [+gen,-vis] D:5: layout_gridville, mainiacjoe_overflow_cross_hatched, gup_sewer_entry_pipe, uniq_pikel [+gen,-vis] D:6: layout_cave_pools, minmay_temple_entry_sparse_star [+gen,-vis] D:7: minmay_inner_zag, layout_basic, gammafunk_ghost_split [+gen,-vis] D:8: layout_gridville, nicolae_elyvilon_temple_path, minmay_misc_feat_encased [+gen,-vis] D:9: layout_rooms, vehumet_crystals, grunt_lair_entry_orc_guard_hut, orc_0_dummy, serial_glass, glass_columns_b, glass_columns_a, feat_on_display, due_unseen_surprise, item_on_display_a, feat_on_display, uniq_maggie [+gen,-vis] D:10: layout_roguey, mainiacjoe_overflow_catwalk, mainiacjoe_overflow_concentric_impassable [+gen,-vis] D:11: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_irregular_city, gammafunk_ghost_necromancy, uniq_snorg, uniq_nergalle [+gen,-vis] D:12: layout_small_grid [+gen,-vis] D:13: layout_basic, david_vaults_1, st_stairs_10, hex_tiny, kennysheep_okawaru_gauntlet [+gen,-vis] D:14: layout_stronghold, grunt_decor_clamped, uniq_jorgrun [+gen,-vis] D:15: grunt_enter_depths_snipers, layout_loops_ring, serial_bayou_pond_e, uniq_louise [+gen,-vis] Temple: nicolae_temple_godzebo [+gen,-vis] Lair:1: layout_regular_city, chequers_serial_rivers_marsh, grunt_forest_small_clearing_treed, uniq_harold [+gen,-vis] Lair:2: cheibrodos_lair_river_kwai, layout_gridlike, nicolae_swamp_entry_spooky, basic_altar, serial_bayou_shore_a, lemuel_fruit_fields [+gen,-vis] Lair:3: layout_regular_city, spider_nest_entry_webs, beast_lair_carwin_1 [+gen,-vis] Lair:4: layout_regular_city, minmay_slime_entry_pillars, enter_volcano_2, basic_altar, uniq_urug [+gen,-vis] Lair:5: gammafunk_lair_ancient_temple, layout_gridlike, gauntlet_entry_generic, wad_woods_01, grunt_megastairs_3, uniq_sonja [+gen,-vis] Swamp:1: cheibrodos_swamp_tower_of_moss, layout_falls_marsh, nicolae_swamp_big_swirl, swamp_pool5 [+gen,-vis] Swamp:2: layout_basic_swamp, gammafunk_ghost_cemetery, evilmike_swamp_ruin_house_3, swamp_pool1, nicolae_swamp_necromancy_gone_wrong [+gen,-vis] Swamp:3: layout_basic_swamp, portal_ice_cave_entry_ice_simulacra, evilmike_swamp_ruin_house_5, swamp_pool3, uniq_donald, uniq_bai_suzhen [+gen,-vis] Swamp:4: swamp_old_school, layout_basic_swamp, swamp_pool3, infiniplex_staircase_pool_2 [+gen,-vis] Shoals:1 [+gen,-vis] Shoals:2 [+gen,-vis] Shoals:3 [+gen,-vis] Shoals:4 [+gen,-vis] Snake:1 [+gen,-vis] Snake:2 [+gen,-vis] Snake:3 [+gen,-vis] Snake:4 [+gen,-vis] Spider:1: cheibrodos_forgotten_conduit, hangedman_spider_tarantella_strand [+gen,-vis] Spider:2: layout_spider_delve [+gen,-vis] Spider:3: layout_spider_delve [+gen,-vis] Spider:4: grunt_spider_rune_parallel, drop_trap, guppyfry_spider_mini_1 [+gen,-vis] Slime:1: layout_caves [+gen,-vis] Slime:2: layout_caves [+gen,-vis] Slime:3: layout_caves [+gen,-vis] Slime:4: layout_caves [+gen,-vis] Slime:5 [+gen,-vis] Orc:1: layout_diamond_mine [+gen,-vis] Orc:2: hellmonk_orc_salted, layout_diamond_mine, serial_shops, bzr_entry_lakeside, uniq_azrael, uniq_josephine, uniq_maurice [+gen,-vis] Elf:1: eino_elf_arrival_altar, layout_geoelf_diagonals, evilmike_minifort, lemuel_upstairs_altar [+gen,-vis] Elf:2: nicolae_elf_blades_splatter_lattice [nicolae_blade_tridents], layout_gridlike, ploomutoo_gammafunk_ghost_potion_laboratory, serial_shops, nicolae_shop_rolling_square [+gen,-vis] Elf:3: elf_hall, layout_gridlike, grunt_megastairs_2 [+gen,-vis] Vaults:1: dpeg_vaults_monster_row, nicolae_vaults_octothorpe, vaults_mumra_chevron_long, ontoclasm_vaults_gateway, nicolae_vaults_more_shelving_2, vaults_dpeg_encased_lava, nicolae_vaults_theta, nicolae_vaults_doubleplus_tesselated, nicolae_vaults_oozy_zoo, nicolae_vaults_trapezoid_2, layout_vaults_omnibox, serial_shops, shop, uniq_zenata [+gen,-vis] Vaults:2: v_misc_8, blue_anna_dwarven_crypt, nicolae_vaults_puzzle_piece, nicolae_vaults_storage_closets_1, vaults_mumra_minichess_inversion, nicolae_vaults_shrinking_rooms_2, nicolae_vaults_tangram_1, vaults_mumra_chevron, hangedman_vaults_locks, v_misc_11, vaults_room_grid, grunt_vaults_focal, st_quartered_hall, layout_vaults_big_room, serial_shops, shop [+gen,-vis] Vaults:3: nicolae_vaults_surprise_closet, v_rooms_5, nicolae_vaults_more_shelving_1, nicolae_vaults_triangles, nicolae_vaults_frosty_reception, v_misc_5, nicolae_vaults_tetromino_L_1, nicolae_vaults_shipping_containers_3, nicolae_vaults_house_1, nicolae_vaults_little_squares_1, ontoclasm_vaults_decontamination, ontoclasm_vaults_twist, nicolae_vaults_little_squares_6, layout_vaults_omnicross, uniq_saint_roka [+gen,-vis] Vaults:4: nicolae_vaults_alarming, vaults_room_door_hall, v_misc_4, vaults_standard_mumra_x, hangedman_vaults_stretched_pinwheel, nicolae_vaults_octagons, nicolae_vaults_tetromino_L_1, nicolae_vaults_offset_grid_hallway_1, vaults_dpeg_ring, nicolae_vaults_shelves_hall, nicolae_vaults_network_quinsquares [nicolae_vaults_network_quincunx_subvault, nicolae_vaults_network_quincunx_subvault, nicolae_vaults_network_quincunx_subvault, nicolae_vaults_network_quincunx_subvault], ontoclasm_vaults_loading_screen, layout_vaults_maze_snakey, serial_shops, nicolae_shop_window_shopping, uniq_aizul [+gen,-vis] Vaults:5 [+gen,-vis] Crypt:1: layout_catacombs, uniq_xtahua [+gen,-vis] Crypt:2: layout_chaotic_city, hangedman_crypt_dual_shrines [+gen,-vis] Crypt:3: evilmike_haunted_forest [+gen,-vis] Tomb:1 [+gen,-vis] Tomb:2 [+gen,-vis] Tomb:3 [+gen,-vis] Depths:1: layout_cave_shapes, hell_entry, lemuel_crystal_altar, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_b, co_window_cross_2, co_window_corner_b, co_window_broadway_c, co_window_cross_3, co_window_unsneaky_path_a [+gen,-vis] Depths:2: nicolae_cairo_tiling_large, layout_gridlike, rand_demon_pan_entry_4, minmay_door_square, grunt_hell_entry_dis_grunt, minmay_fountain_box, minmay_staircase_bubble, uniq_vv [+gen,-vis] Depths:3: minmay_bloctagon_deflated, layout_honeycomb, enter_ziggurat_c, hell_entry, serial_shops, bzr_entry_water, rand_demon_pan_entry_7, abyss_entry_glasseish, nicolae_dithmenos_shadow_blocks, minmay_staircase_statues_hall_small [+gen,-vis] Depths:4: evilmike_zot_entry_hall, layout_gridlike, reono_crystal_passage, hell_entry, abyss_entry_flame_altar, minmay_metal_thing, grunt_megastairs_5, uniq_jory [+gen,-vis] Hell [+gen,-vis] Dis:1: layout_gridville [+gen,-vis] Dis:2: layout_regular_city [+gen,-vis] Dis:3: layout_overlapping_boxes [+gen,-vis] Dis:4: layout_regular_city [+gen,-vis] Dis:5: layout_subdivisions, nicolae_dis_bowling_alley [+gen,-vis] Dis:6: layout_subdivisions [+gen,+vis] Dis:7: dis_hangedman, dis_grunt_layers, dis_grunt_layers, dis_st, dis_grunt_layers, iron_city_of_dis [dis_mu, dis_wall_5], layout_gridville, nicolae_dis_big_boring_drill, dis_hangedman, dis_hangedman [+gen,-vis] Geh:1 [+gen,-vis] Geh:2 [+gen,-vis] Geh:3 [+gen,-vis] Geh:4 [+gen,-vis] Geh:5 [+gen,-vis] Geh:6 [+gen,-vis] Geh:7 [+gen,-vis] Coc:1: layout_ice_bergs [+gen,-vis] Coc:2: layout_ice_bergs [+gen,-vis] Coc:3: layout_ice_bergs [+gen,-vis] Coc:4: layout_cocytus_water_paths [+gen,-vis] Coc:5: layout_ice_bergs [+gen,-vis] Coc:6: nicolae_hells_giants_party, layout_ice_bergs [+gen,-vis] Coc:7: coc_dpeg [+gen,-vis] Tar:1: layout_cathedral_of_symmetry [+gen,-vis] Tar:2: minmay_shadows, layout_grid_maze, nicolae_tar_combbox [+gen,-vis] Tar:3: layout_catacombs [+gen,-vis] Tar:4: layout_honeycomb, nicolae_hells_hurtin_island [+gen,-vis] Tar:5: layout_grid_maze [+gen,-vis] Tar:6: layout_grid_maze [+gen,-vis] Tar:7: tar_grunt, tar_grunt_ereshkigal, tar_grunt_big_loot, tar_grunt_small_loot, tar_grunt_small_loot, tar_grunt_small_loot, tar_grunt_decor_octagon_7, tar_grunt_small_decor_pillar, tar_grunt_decor_8, tar_grunt_decor_3, tar_grunt_small_decor_pillar, tar_grunt_decor_circle_5, tar_grunt_small_decor_pillar, nicolae_tar_cuneiform_city, tar_grunt_small_decor_pillar, tar_grunt_decor_3, tar_grunt_small_decor_pillar, tar_grunt_small_decor_pillar, tar_grunt_decor_cross_ortho, tar_grunt_small_decor_pillar, tar_grunt_small_decor_pillar [+gen,-vis] Zot:1: layout_misc_corridors, hangedman_hellfire_club [+gen,-vis] Zot:2: grunt_twist_and_shout, layout_cathedral_of_symmetry, st_small_dragon_hoard_4 [+gen,-vis] Zot:3: layout_cathedral_of_symmetry, st_stairs_6, hangedman_xom_zot_hilarity [+gen,-vis] Zot:4: layout_onion_interference, uniq_parghit [+gen,-vis] Zot:5: layout_gridlike [+gen,-vis] Abyss:1 [+gen,-vis] Abyss:2 [+gen,-vis] Abyss:3 [+gen,-vis] Abyss:4 [+gen,-vis] Abyss:5 [+gen,-vis] Abyss:6 [+gen,-vis] Abyss:7 [+gen,-vis] Pan [+gen,-vis] Zig:1 [+gen,-vis] Zig:2 [+gen,-vis] Zig:3 [+gen,-vis] Zig:4 [+gen,-vis] Zig:5 [+gen,-vis] Zig:6 [+gen,-vis] Zig:7 [+gen,-vis] Zig:8 [+gen,-vis] Zig:9 [+gen,-vis] Zig:10 [+gen,-vis] Zig:11 [+gen,-vis] Zig:12 [+gen,-vis] Zig:13 [+gen,-vis] Zig:14 [+gen,-vis] Zig:15 [+gen,-vis] Zig:16 [+gen,-vis] Zig:17 [+gen,-vis] Zig:18 [+gen,-vis] Zig:19 [+gen,-vis] Zig:20 [+gen,-vis] Zig:21 [+gen,-vis] Zig:22 [+gen,-vis] Zig:23 [+gen,-vis] Zig:24 [+gen,-vis] Zig:25 [+gen,-vis] Zig:26 [+gen,-vis] Zig:27 [+gen,-vis] Bazaar [+gen,-vis] Trove [+gen,-vis] Sewer: sewer_minmay_treatment [+gen,-vis] Ossuary [+gen,-vis] Bailey [+gen,-vis] IceCv: ice_cave_small_necro [+gen,-vis] Volcano: kennysheep_volcano_temple [+gen,-vis] WizLab [+gen,-vis] Desolation [+gen,-vis] Gauntlet: minmay_gauntlet_77_tree [minmay_gauntlet_arena_77_cramped, minmay_gauntlet_arena_77_museum, minmay_gauntlet_arena_77_double_cross, minmay_gauntlet_arena_77_two_paths, minmay_gauntlet_arena_77_hold_the_fort, minmay_gauntlet_arena_77_squiggly, minmay_gauntlet_arena_77_terracotta_army, dreamdust_gauntlet_exit_labyrinth] [+gen,-vis] Arena Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------