qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (13, -21, D:1) a +0 leather armour (27, -18, D:1) 5 poisoned darts (41, 1, D:1) a +0 club (53, 14, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 5 stones (5, 2, D:2) a book of Spectacle (20, 2, D:2) a +0 ring mail (21, 19, D:2) a +0 leather armour (24, 22, D:2) a +0 short sword 3 stones (30, 33, D:2) a +0 hand axe (31, 38, D:2) a +0 whip (32, 17, D:2) a +0 club (40, 11, D:2) a +0 spear (40, 25, D:2) a +0 war axe (42, 13, D:2) a potion of degeneration Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 10, D:3) a book of Weapons (4, 23, D:3) a +0 dagger (11, 1, D:3) a +0 leather armour (11, 6, D:3) 6 stones a +0 club (11, 14, D:3) a +0 whip (14, 0, D:3) a throwing net (17, 24, D:3) a +0 sling (18, -4, D:3) a +0 mace (18, 21, D:3) a quokka corpse (skeletalised by now) (26, 29, D:3) a ball python corpse (skeletalised by now) (32, 2, D:3) a +0 short sword of venom (39, 27, D:3) an adder corpse (skeletalised by now) (41, 3, D:3) a scroll of magic mapping (41, 6, D:3) 5 stones (47, -11, D:3) an orb of light a scarf of shadows