qw Level 1 of the Dungeon (0, 0, D:1) an amulet of the acrobat (1, -3, D:1) a +0 mace (6, 8, D:1) a +0 robe (19, -33, D:1) a +0 ring mail (21, -30, D:1) a +0 leather armour (23, -8, D:1) a +2 dagger of venom (38, -26, D:1) 2 stones (56, -27, D:1) a book of Displacement (56, 19, D:1) a +0 club (57, 10, D:1) a +4 spear (62, -4, D:1) a +0 leather armour Level 2 of the Dungeon (9, -20, D:2) a +0 dagger (18, 8, D:2) a book of Storms (19, 19, D:2) a bat corpse (20, 10, D:2) a +0 flail a +0 club a gnoll corpse (31, 10, D:2) an adder corpse (skeletalised by now) (32, 6, D:2) a hobgoblin corpse (skeletalised by now) (32, 8, D:2) a frilled lizard corpse (skeletalised by now) (34, 12, D:2) a ball python corpse (skeletalised by now) (35, 19, D:2) a +0 dagger (36, 18, D:2) a +0 mace (36, 21, D:2) a dart slug corpse (37, 0, D:2) a scroll of noise (37, 5, D:2) a +0 chain mail (40, -15, D:2) a +0 club (41, 25, D:2) a +0 hand axe (43, 5, D:2) a scroll of butterflies a +0 leather armour (45, -16, D:2) a +0 ring mail (45, 18, D:2) a bat corpse (skeletalised by now)