qw Level 1 of the Dungeon (0, 0, D:1) a potion of magic a potion of enlightenment a scroll of butterflies (9, -14, D:1) a ball python corpse (skeletalised by now) (14, 18, D:1) a rat corpse (skeletalised by now) (30, 10, D:1) a +0 club (34, 19, D:1) a There-And-Back Book (36, 1, D:1) a +0 scale mail (39, 6, D:1) a +0 club (40, 33, D:1) 8 stones (42, 4, D:1) a +0 club (43, 4, D:1) a +0 club (50, 12, D:1) a staff of air Level 2 of the Dungeon (0, 0, D:2) a potion of haste (2, -9, D:2) a +0 short sword 4 stones (4, -6, D:2) a +0 whip (still there?) 3 stones (still there?) a +0 leather armour (still there?) the amulet "Onnia" {Spirit rElec Int+2} (still there?) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. a +2 falchion of holy wrath (still there?) 15 gold pieces (still there?) an orc corpse (still there?) an orc corpse (still there?) (14, -8, D:2) a book of Dangerous Friends (19, -19, D:2) a hobgoblin corpse (22, -19, D:2) a wand of paralysis (5) (23, -23, D:2) a +0 sling a +0 club a goblin corpse (32, 8, D:2) a +0 hand axe