qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 5, D:1) a +0 robe (11, 21, D:1) 7 stones (15, 17, D:1) 6 poisoned darts (18, -8, D:1) 5 stones (19, 33, D:1) a +0 club (20, 36, D:1) a +0 club (22, 26, D:1) a +0 whip (25, 33, D:1) a scroll of butterflies (26, -14, D:1) a +0 dagger (28, 7, D:1) a +0 spear (28, 19, D:1) a +0 club (29, 23, D:1) Plato's Reference Book on Injury Spells Type Level a - Foxfire Conjuration/Fire 1 (30, 13, D:1) a +0 short sword 2 stones (31, 12, D:1) a +0 plate armour (32, 26, D:1) 5 stones (34, -3, D:1) a +0 dagger (40, -8, D:1) a +2 short sword of holy wrath 4 stones (57, -11, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Ihumevuj's Weapon Shop a +1 broad axe of freezing (142 gold) 5 stones (5 gold) 6 stones (6 gold) a +0 mace (30 gold) the +1 flail of Understanding {speed, rCorr Dex+3} (344 gold) Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. the +1 short sword of Greatest Utility {heavy, *Rage rElec rF+ rCorr} (349 gold) rF: It protects you from fire. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. a +3 heavy arbalest (251 gold) a +0 sling (15 gold) 5 stones (5 gold) (0, 0, D:2) a +0 sling (1, 37, D:2) a scroll of fog a potion of lignification a +0 leather armour (4, 7, D:2) a +0 dagger (6, -16, D:2) 5 stones (6, 21, D:2) a +0 club 5 stones (20, 0, D:2) a book of Rime (28, 43, D:2) a ball python corpse (29, 27, D:2) a hobgoblin corpse (35, -14, D:2) a +0 whip of freezing (41, 19, D:2) a +0 trident (52, 10, D:2) a +0 club