qw Level 1 of the Dungeon (0, 0, D:1) a scroll of butterflies (10, -12, D:1) 7 stones (12, -21, D:1) a +2 dagger of speed (14, -47, D:1) 4 stones (19, -19, D:1) 5 curare-tipped darts (20, -56, D:1) a +0 dagger (21, -46, D:1) a +0 long sword (22, -45, D:1) a book of Lightning (37, 1, D:1) a +0 robe (40, 0, D:1) a +0 short sword (45, -42, D:1) a +0 mace (46, -49, D:1) a +0 short sword 4 stones (46, -32, D:1) 5 stones (48, -31, D:1) a +0 dagger (48, -12, D:1) a +0 dagger (54, -51, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hammer of holy wrath (1, 1, D:2) a +3 quarterstaff of chaos a wand of flame (26) (1, 2, D:2) a potion of brilliance (19, -24, D:2) a +0 club (24, -18, D:2) 5 stones (29, -10, D:2) the +2 whip of the Revolution {elec, +Blink rF- rC+++ Dex+2} Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. +Blink: It lets you blink.