qw Level 1 of the Dungeon (3, 13, D:1) 3 stones (11, 7, D:1) a +0 club (12, 13, D:1) a +0 dagger (15, 23, D:1) a +0 dagger (16, 12, D:1) a scroll of butterflies (20, 5, D:1) 2 poisoned darts (31, -6, D:1) a book of Debilitation (36, -6, D:1) a +0 leather armour (38, 11, D:1) 3 stones (41, 0, D:1) 2 boomerangs (45, -1, D:1) a +0 trident (45, 34, D:1) a +0 short sword of freezing (48, 5, D:1) a +0 dagger (50, 41, D:1) 8 stones Level 2 of the Dungeon (9, 19, D:2) a book of Geomancy (16, 11, D:2) a +0 whip a +0 club (16, 12, D:2) a +0 halberd (18, 32, D:2) the +8 spear "Getho" {freeze, *Rage rPois Int+8 SInv} Int: It affects your intelligence (+8). rPois: It protects you from poison. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (24, 34, D:2) a +0 short sword (25, 4, D:2) a +0 dagger (34, 4, D:2) 2 poisoned darts (34, 41, D:2) a +0 leather armour (39, 33, D:2) 3 stones (40, -10, D:2) a +0 mace (40, 38, D:2) an orb of mayhem (44, 9, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (0, 9, D:3) 14 gold pieces (1, 7, D:3) 5 gold pieces (2, 5, D:3) a howler monkey corpse a hobgoblin corpse (6, 6, D:3) a +0 short sword (8, 7, D:3) a +0 hand axe (10, 5, D:3) a +0 dagger a goblin corpse (10, 10, D:3) a +0 spear (10, 13, D:3) a +0 whip (11, 10, D:3) an adder corpse (20, 3, D:3) 8 gold pieces (20, 19, D:3) a giant cockroach corpse (21, 3, D:3) 4 gold pieces (29, 18, D:3) a frilled lizard corpse (30, 14, D:3) a +0 short sword a kobold corpse (39, 15, D:3) a ball python corpse