qw Level 1 of the Dungeon (0, 0, D:1) 4 stones (14, -5, D:1) a +0 spear (14, 3, D:1) a +0 club (14, 31, D:1) 2 stones (18, 38, D:1) a book of Lightning (19, -6, D:1) a +0 dagger (23, -6, D:1) Plato's Elucidation of Combat Magic Spells Type Level a - Shock Conjuration/Air 1 (24, 6, D:1) a +0 whip (24, 29, D:1) 8 stones (29, 0, D:1) a book of Callings (29, 21, D:1) a +0 club a stone (29, 41, D:1) a +0 short sword (32, 33, D:1) a +0 club (39, 0, D:1) a +0 scale mail (42, 21, D:1) a +0 robe (52, 2, D:1) a scroll of butterflies (57, 11, D:1) a book of Scorching Level 2 of the Dungeon (0, 0, D:2) 3 poisoned darts (4, -8, D:2) a +0 dagger (4, -7, D:2) a +0 trident a +0 flail a +0 whip an orc corpse an orc corpse (5, 5, D:2) an adder corpse (11, -12, D:2) the ring of Ischymapp {Int+7 Dex+6} [ring of dexterity] Int: It affects your intelligence (+7). Dex: It affects your dexterity (+6). (unseen) (15, -4, D:2) a quokka corpse (16, 0, D:2) a +0 leather armour (20, -1, D:2) a +0 scale mail (27, 14, D:2) a book of Hexes (35, 20, D:2) a +0 short sword a kobold corpse