qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 11, D:1) a book of Lightning (17, -24, D:1) a scroll of butterflies (20, -24, D:1) a book of the Hunter (23, 10, D:1) a +0 chain mail (42, -4, D:1) a +0 club (43, -19, D:1) a +0 whip 5 stones Level 2 of the Dungeon [Shop] Xebega's Antique Weapon Shoppe a +1 morningstar of holy wrath (326 gold) a +0 club (23 gold) the +9 rapier of Untruth {flame, rElec Int+2} (1619 gold) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. a +0 rapier (92 gold) a +0 hand axe (69 gold) a +0 spear (69 gold) a +0 spear (69 gold) a +0 long sword (80 gold) a +0 spear (69 gold) (0, 0, D:2) a +0 chain mail (7, -23, D:2) a +0 flail (11, -10, D:2) a +0 leather armour (11, 8, D:2) a +0 spear (12, -2, D:2) a +0 short sword 2 stones a +0 robe (14, -5, D:2) a +0 short sword (15, -5, D:2) the +7 rapier "Spider's Funeral" {flame, rPois rF+ rN+} rF: It protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. (16, -5, D:2) a +0 whip (16, 4, D:2) a scroll of fog (17, -25, D:2) a +0 club (20, 0, D:2) a +0 club (23, -7, D:2) a potion of enlightenment (36, -15, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a potion of ambrosia (10, -23, D:3) a +0 plate armour (10, -5, D:3) a +0 hand axe (10, -2, D:3) a staff of death (22, -13, D:3) 6 gold pieces (22, -12, D:3) a scroll of identify (32, -12, D:3) 3 datura-tipped darts (33, -20, D:3) a +0 dagger (34, 9, D:3) a +0 dagger (42, 4, D:3) a +0 dagger (47, 13, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (9, 9, D:4) 5 stones (14, -19, D:4) a +0 leather armour (14, -18, D:4) a scroll of fog (14, -16, D:4) a scroll of immolation (16, -21, D:4) 10 gold pieces (19, -13, D:4) 7 stones (20, -21, D:4) a scroll of fear (41, 1, D:4) a +0 giant spiked club (42, -20, D:4) 2 stones (49, 12, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a scroll of immolation (2, -10, D:5) a potion of attraction (5, 4, D:5) a +0 scale mail (6, 22, D:5) a +0 helmet (8, 11, D:5) a +0 dagger a +0 robe a +0 short sword a +0 whip (8, 12, D:5) a +0 dagger a +0 scale mail (11, 21, D:5) 3 stones (26, 21, D:5) a +0 hand axe (27, -4, D:5) a +0 ring mail (34, -19, D:5) 5 stones (39, -3, D:5) a +0 robe a +0 dagger a +0 short sword a +0 hand axe (39, -2, D:5) a +0 leather armour a +0 dagger (40, -4, D:5) a +0 hand axe (40, -3, D:5) a +0 club a +0 dagger (46, 3, D:5) 4 stones (50, 17, D:5) a +0 giant club (53, -4, D:5) a +0 quarterstaff (53, -3, D:5) 3 stones (55, 24, D:5) a potion of enlightenment Level 6 of the Dungeon (0, 0, D:6) 5 poisoned darts (5, -43, D:6) a stone (6, -36, D:6) 2 stones (19, -6, D:6) a potion of attraction (20, -10, D:6) a +0 club a +0 halberd a +0 spear a +0 whip a +0 robe (20, -9, D:6) a +0 spear (30, -55, D:6) a +0 dagger (32, -41, D:6) 6 stones (35, -28, D:6) a +0 ring mail a +0 dagger (39, -27, D:6) a +0 chain mail a +0 dagger a +0 hand axe (41, -28, D:6) a staff of poison (42, -10, D:6) a potion of degeneration a potion of berserk rage (46, -46, D:6) a +0 scale mail (47, -46, D:6) a +0 robe (47, -40, D:6) a +0 short sword (53, -46, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Kexzyss's Jewellery Shoppe a ring of resist corrosion (280 gold) a +6 ring of intelligence (504 gold) a ring of protection from cold (350 gold) the ring of Kupoid {Contam Fly rElec Will+ Str+5} (588 gold) [ring of flight] Str: It affects your strength (+5). rElec: It insulates you from electricity. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. a ring of magical power (280 gold) a +6 ring of dexterity (504 gold) a ring of flight (245 gold) the ring "Enkuehyn" {*Corrode Fly rF+ MP+9 Dex+4} (544 gold) [ring of magical power] Dex: It affects your dexterity (+4). rF: It protects you from fire. MP: It affects your magic capacity (+9). Fly: It grants you flight. *Corrode: It may corrode you when you take damage. (3, -18, D:7) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) Sif Muna's Catalogue of Impurities (still there?) Spells Type Level a - Sting Transmutation/Poison 1 (11, -21, D:7) a +2 flail a +0 robe (14, -19, D:7) a +0 dagger a +0 robe a +4 short sword a +0 robe (19, 17, D:7) a ring of resist corrosion a ring of positive energy a ring of see invisible (25, 18, D:7) a +0 flail a +0 robe a +0 club a +0 leather armour (26, 14, D:7) a +0 robe a +0 dagger a +0 robe a +0 long sword a +0 robe a +5 war axe of freezing (26, 19, D:7) a +0 dagger a +0 robe (27, 13, D:7) a +0 robe a +3 battleaxe (27, 14, D:7) a +0 robe a +4 falchion (32, 13, D:7) a scroll of fog a +0 scale mail a +0 hand axe (37, 1, D:7) a +0 whip (37, 2, D:7) a +3 short sword a +0 club (38, 1, D:7) a +0 dagger 2 poisoned darts (40, -16, D:7) a +0 leather armour (41, -1, D:7) a +0 whip (42, -2, D:7) a +0 club 8 poisoned darts a +0 whip (42, -1, D:7) a +0 dagger (44, -16, D:7) 6 stones (54, -25, D:7) 3 atropa-tipped darts (56, 1, D:7) a +0 short sword 3 poisoned darts (57, 2, D:7) a +0 dagger a +0 dagger 7 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a water moccasin corpse (1, 0, D:8) a yak corpse a wyvern corpse (1, 2, D:8) a yak skeleton (1, 3, D:8) a water moccasin skeleton