qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 plate armour (4, -2, D:1) a +0 dagger (13, 16, D:1) 6 stones (28, 5, D:1) 5 poisoned darts (30, 27, D:1) a +0 ring mail (37, 23, D:1) 2 stones a +0 club (39, 19, D:1) 6 poisoned darts (41, 38, D:1) a +0 whip (42, -5, D:1) a +0 helmet (42, 5, D:1) a book of Conjurations (43, 39, D:1) a +0 club (50, 5, D:1) a +0 short sword 4 stones (50, 43, D:1) a potion of berserk rage a scroll of butterflies a +0 leather armour Level 2 of the Dungeon (3, 22, D:2) a +0 robe (5, -5, D:2) the +0 spear "Yhoxul" {freeze, *Rage rPois rC+ Int+4} Int: It affects your intelligence (+4). rC: It protects you from cold. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). (6, -2, D:2) a +0 club (9, 28, D:2) a +0 robe (13, 1, D:2) 5 boomerangs (15, 22, D:2) a +0 short sword 3 stones (26, 9, D:2) a +0 flail (28, 33, D:2) a +0 dagger (30, 5, D:2) 9 stones (32, 2, D:2) a +0 short sword (36, 2, D:2) a +0 robe a +0 club (44, -4, D:2) a book of Winter Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (14, -6, D:3) a jackal corpse (14, -5, D:3) a +2 dagger of electrocution a kobold corpse (17, -6, D:3) a jackal corpse (20, -41, D:3) a +0 ring mail (22, -12, D:3) a +0 dagger 5 stones a goblin corpse (27, -47, D:3) a +0 sling (38, -28, D:3) a +0 dagger 8 poisoned darts (42, -54, D:3) 6 stones (43, -6, D:3) a bat corpse (skeletalised by now) (49, -28, D:3) a book of Conjurations (49, -15, D:3) a +0 dagger (51, -52, D:3) 3 stones (57, -9, D:3) a +0 short sword