qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 5, D:1) a +0 rapier (1, 1, D:1) a +0 helmet (10, 25, D:1) a +3 mace of protection (16, 39, D:1) 6 stones (19, -6, D:1) a +0 dagger 4 stones (21, -5, D:1) a +0 club (24, -8, D:1) a +0 dagger (27, 30, D:1) a +0 dagger (28, 39, D:1) 3 stones (30, -13, D:1) a +0 short sword of speed (33, 0, D:1) a +0 whip a +0 leather armour (38, 16, D:1) 7 stones (39, 20, D:1) a +0 robe (43, 14, D:1) a scroll of butterflies Level 2 of the Dungeon (0, 0, D:2) a +0 flail (1, -9, D:2) a +0 dagger (4, -6, D:2) 5 boomerangs (4, 14, D:2) a +0 club (6, 5, D:2) a staff of earth (13, 9, D:2) a +0 club (19, 5, D:2) a +0 short sword (23, 16, D:2) a +0 mace (24, 2, D:2) a +0 short sword (24, 16, D:2) a +0 robe (35, 32, D:2) a +0 robe (36, 23, D:2) a +0 club (39, -3, D:2) 3 stones (43, 0, D:2) a +0 hammer (47, 1, D:2) a potion of attraction a +0 leather armour (61, 7, D:2) a +0 robe Level 3 of the Dungeon [Shop] Necsy's Antique Armour Emporium a +0 chain mail of fire resistance (299 gold) a +0 ring mail (104 gold) a +0 scale mail (104 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +1 scale mail of poison resistance (338 gold) the +3 scale mail "Sierphat" {-Tele rC++ MP+9 Dex+2} (1549 gold) Dex: It affects your dexterity (+2). rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). -Tele: It prevents most forms of teleportation. a +0 ring mail (104 gold) a +0 robe (18 gold) (0, 0, D:3) a staff of conjuration (7, -30, D:3) a +0 vampiric hand axe (10, -37, D:3) a +0 ring mail (20, 5, D:3) a +0 helmet (23, 5, D:3) 6 stones (24, 5, D:3) 7 stones (38, 8, D:3) a +0 club a hobgoblin skeleton (38, 9, D:3) a +1 dagger of venom a hobgoblin skeleton a goblin skeleton (38, 10, D:3) a hobgoblin corpse (39, 10, D:3) a +2 short sword of electrocution (still there?) a +0 animal skin (still there?) a +0 helmet (still there?) (41, -24, D:3) 8 stones (47, -11, D:3) a +0 short sword (61, -16, D:3) a +0 club 2 stones