qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 22, D:1) 5 stones (3, 7, D:1) a +0 whip a stone (3, 31, D:1) a +0 club (8, 32, D:1) a +0 club (11, 1, D:1) a +0 short sword a stone (12, 32, D:1) 9 stones (15, 23, D:1) Great Wizards, Vol. VII (15, 35, D:1) a +0 dagger (16, 23, D:1) a +0 leather armour a potion of magic (16, 27, D:1) 2 scrolls of amnesia a scroll of butterflies (27, 30, D:1) 3 stones (28, 32, D:1) a +0 club (31, 24, D:1) a +0 scale mail (32, 13, D:1) a +0 dagger (33, 24, D:1) a +0 falchion (39, -6, D:1) a +0 whip (47, 11, D:1) 4 large rocks (48, -11, D:1) 2 stones (51, 12, D:1) a ball python corpse (skeletalised by now) (53, -6, D:1) a +0 long sword Level 2 of the Dungeon (6, 13, D:2) a worm corpse (17, 17, D:2) a bat corpse (20, 3, D:2) 4 stones (21, 23, D:2) a book of Spatial Translocations