qw Level 1 of the Dungeon (24, 10, D:1) a +0 dagger (26, -16, D:1) a +0 short sword (26, 16, D:1) a +0 short sword (28, 21, D:1) a book of Spatial Translocations (34, 8, D:1) 8 stones (35, -11, D:1) 4 stones (36, -12, D:1) a +4 dagger (36, -10, D:1) a +0 dagger (38, -6, D:1) a scroll of butterflies (42, -6, D:1) a +0 whip (43, 24, D:1) a +0 mace Level 2 of the Dungeon (4, 2, D:2) 5 stones (14, -5, D:2) a +0 leather armour (15, 1, D:2) a potion of degeneration (18, 0, D:2) a staff of earth (18, 16, D:2) the +0 robe "Taclutt" {Str+2 Dex-5 Slay+3} Str: It affects your strength (+2). Dex: It affects your dexterity (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (39, -17, D:2) a +0 dagger (41, -19, D:2) 3 scrolls of fear (42, -22, D:2) 4 boomerangs (42, 2, D:2) a +0 leather armour (42, 3, D:2) a staff of earth (45, 0, D:2) a +0 dagger (46, -25, D:2) a +0 short sword 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail (0, 1, D:3) a +0 dagger (0, 3, D:3) a +0 club a rat corpse an orc corpse (5, 15, D:3) a frilled lizard corpse (7, 27, D:3) a ball python corpse (skeletalised by now) (11, 10, D:3) a jackal corpse (13, 5, D:3) 7 stones (14, 17, D:3) a +0 club a goblin skeleton (14, 27, D:3) a +0 short sword (15, 0, D:3) a bat corpse (skeletalised by now) (23, 24, D:3) 8 stones (27, 25, D:3) 9 stones (29, 25, D:3) a +0 flail a +0 scale mail an adder skeleton (36, 3, D:3) the +3 dagger "Wolyic" {flame, rElec rC+} rC: It protects you from cold. rElec: It insulates you from electricity. (39, 7, D:3) a scroll of fear (45, 24, D:3) an adder corpse (48, 27, D:3) a quokka corpse (49, 43, D:3) a +0 dagger