qw Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a +0 dagger (0, 30, D:1) a staff of poison (12, 2, D:1) a +0 whip a stone (17, 25, D:1) 5 stones (18, -10, D:1) a +0 club 2 stones (18, -8, D:1) a +0 leather armour (20, 10, D:1) a +0 mace of protection (23, 14, D:1) a +0 leather armour (32, 10, D:1) a +0 robe (34, -18, D:1) a +0 dagger (34, 4, D:1) a +0 leather armour (37, -6, D:1) a scarf of harm (44, 3, D:1) a +0 robe (49, 5, D:1) a scroll of butterflies Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, -22, D:2) a +0 long sword (4, -12, D:2) a frilled lizard corpse (skeletalised by now) (9, -31, D:2) a +0 war axe (9, -1, D:2) a hobgoblin corpse (skeletalised by now) (12, -42, D:2) a +0 trident (20, -2, D:2) an adder corpse (skeletalised by now) (21, -37, D:2) a throwing net (25, -47, D:2) a wand of polymorph (13) (31, -3, D:2) a +0 mace (35, -21, D:2) a +0 hand axe (37, -25, D:2) 4 stones (41, -38, D:2) 3 poisoned darts (49, -19, D:2) a +0 chain mail (53, -30, D:2) a rat corpse (53, -28, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (1, -4, D:3) a wand of quicksilver (5) (3, 1, D:3) an adder corpse (4, 2, D:3) a book of Cantrips (5, 6, D:3) 6 stones