qw Level 1 of the Dungeon (0, 0, D:1) a scroll of butterflies a +0 leather armour (13, -24, D:1) a +0 robe (19, -29, D:1) a +0 scale mail (20, 12, D:1) a +0 flail (32, -11, D:1) a staff of air (35, -3, D:1) 7 stones (44, -14, D:1) 4 large rocks Level 2 of the Dungeon (7, 2, D:2) a book of Conjurations (8, -4, D:2) a hobgoblin corpse (skeletalised by now) (8, 15, D:2) a +0 flail (9, 8, D:2) 6 stones (9, 9, D:2) an adder corpse (skeletalised by now) (10, -5, D:2) the +5 hand axe "Zoifaokh" {drain, *Rage rElec rF+++ Int+2} Int: It affects your intelligence (+2). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). (11, -2, D:2) a rat corpse (skeletalised by now) (11, 10, D:2) a +0 dagger (14, 11, D:2) a +0 dagger (16, -21, D:2) a gold piece (20, -15, D:2) a scroll of immolation (21, -15, D:2) a ball python corpse (28, -17, D:2) a ball python corpse (29, -21, D:2) 2 potions of curing (29, 4, D:2) 5 stones (30, -3, D:2) an orb of light (31, -30, D:2) a frilled lizard corpse (33, -9, D:2) 7 stones (35, -30, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (39, -30, D:2) a +0 sling