qw Level 1 of the Dungeon (3, 14, D:1) an Inescapable Atlas (18, 20, D:1) 6 stones (22, 11, D:1) 4 stones (24, 26, D:1) a +0 club (27, 32, D:1) 2 poisoned darts (29, 0, D:1) a +0 robe (30, 23, D:1) a +0 dagger of speed (30, 38, D:1) a +0 dagger 4 stones (33, 5, D:1) a +0 sling (34, 13, D:1) a scroll of butterflies (36, 19, D:1) a +0 dagger (37, 29, D:1) a +0 chain mail (46, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +3 heavy hand axe (10, 8, D:2) a +0 dagger 3 stones (10, 10, D:2) a +0 whip (11, 7, D:2) a +0 club (12, 34, D:2) a +0 club (18, -15, D:2) 6 stones (23, 29, D:2) a +0 whip (28, 7, D:2) a +0 rapier (43, 3, D:2) a +0 dagger 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, -4, D:3) a +0 tower shield (14, 28, D:3) a +0 leather armour (16, 0, D:3) a stone (24, 6, D:3) a +0 dagger a +0 sling (25, 41, D:3) a +2 vampiric dagger a +0 leather armour (26, 13, D:3) a +0 whip (27, -9, D:3) a +0 club (27, 16, D:3) a +0 short sword a wand of iceblast (10) (31, 19, D:3) 6 poisoned darts (38, 8, D:3) a +0 dagger (39, 8, D:3) a +0 club a +0 dagger (40, 4, D:3) a +0 club (40, 6, D:3) a +0 club a +0 animal skin a +0 club a +0 dagger (40, 20, D:3) a +0 dagger (40, 21, D:3) a +0 club (41, 4, D:3) a +0 dagger (41, 6, D:3) a +0 club (42, -6, D:3) a +0 club a +0 robe (43, 5, D:3) a +0 dagger a +0 club a +0 sling a +0 club (43, 28, D:3) 7 stones (44, 0, D:3) a +0 dagger (45, 31, D:3) a scroll of amnesia (47, 23, D:3) a +0 scale mail (53, 5, D:3) a scroll of fog (54, 1, D:3) a +0 hammer of protection (unseen) Level 4 of the Dungeon (0, 0, D:4) 5 stones (7, -27, D:4) a +0 club (17, -27, D:4) a +0 flail (17, -26, D:4) a +0 dagger a +0 robe (18, -23, D:4) a +0 dagger a +0 robe (25, -13, D:4) a +0 mace (31, -8, D:4) a potion of attraction (33, -46, D:4) a +0 club (37, -55, D:4) the +3 dagger "Nite Zua" {heavy, Contam +Blink SInv Stlth+} SInv: It lets you see invisible. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (44, -12, D:4) a +0 dagger (45, -11, D:4) a +0 rapier (52, -12, D:4) a +0 war axe (53, -55, D:4) a +0 dagger (58, -48, D:4) a book of Changes (62, -48, D:4) a +0 mace a +0 leather armour (62, -44, D:4) a +0 hand axe 3 boomerangs (63, -48, D:4) a +0 short sword a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 8 stones (9, -23, D:5) 4 poisoned darts (9, -8, D:5) a +0 flail (10, -31, D:5) a +0 giant spiked club (10, -8, D:5) a +0 dagger a +0 robe (11, -9, D:5) a +1 falchion of freezing a +0 leather armour (11, -8, D:5) a +0 falchion a +0 leather armour (12, -3, D:5) a +0 hand axe (18, -12, D:5) 6 stones (24, -4, D:5) the +0 chain mail of Hiplehu {rCorr Dex+3} Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (34, 7, D:5) a +0 leather armour (37, 7, D:5) 5 poisoned darts (49, -9, D:5) a +0 helmet (50, -5, D:5) a +0 chain mail (59, -35, D:5) a +0 scale mail (63, -21, D:5) a +0 hand axe 6 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (63, -20, D:5) a +2 dagger of speed an orc corpse (skeletalised by now) (65, -22, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, -3, D:6) 2 scrolls of fog (23, -17, D:6) a +0 plate armour