qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 9, D:1) a +0 club 3 stones (9, 15, D:1) a +0 short sword (13, -11, D:1) 6 stones (13, 14, D:1) a +0 short sword of electrocution (13, 25, D:1) a +0 hand axe (15, 13, D:1) a +0 club (21, -15, D:1) a scroll of butterflies (21, 34, D:1) a +0 dagger (28, 22, D:1) 9 stones (34, 31, D:1) 6 poisoned darts (41, 35, D:1) a +0 short sword 4 stones (42, -9, D:1) a +0 robe (60, 6, D:1) a +0 club (61, 36, D:1) 6 stones Level 2 of the Dungeon [Shop] Jopsihad's Distillery a potion of might (48 gold) a potion of haste (120 gold) a potion of might (48 gold) a potion of heal wounds (60 gold) a potion of attraction (36 gold) a potion of attraction (36 gold) a potion of ambrosia (96 gold) [Shop] Surhopp's Weapon Shoppe the +5 rapier of Propriety {protect, rElec} (569 gold) rElec: It insulates you from electricity. 6 stones (7 gold) a +0 war axe (45 gold) a +0 club (13 gold) the +7 sling "Domanig" {speed, rF+} (695 gold) rF: It protects you from fire. a +2 heavy quarterstaff (249 gold) a +0 club (13 gold) a +0 hand axe (39 gold) (0, 0, D:2) a +0 hand axe (2, -18, D:2) a +0 club (5, -23, D:2) a +0 club (5, 5, D:2) a book of Displacement (8, 21, D:2) a +0 dagger a +0 robe (12, 10, D:2) 6 stones (13, -26, D:2) a +0 robe (13, 4, D:2) 5 stones (15, 1, D:2) a +0 robe (16, 2, D:2) a +0 robe (26, 5, D:2) a +0 short sword (29, -14, D:2) 6 poisoned darts (37, 21, D:2) a +0 hammer (47, 9, D:2) the +0 plate armour "Ceiza" {*Slow Int+5} Int: It affects your intelligence (+5). *Slow: It may slow you when you take damage. (50, -31, D:2) a +0 sling of freezing (54, 12, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a book of Burglary (14, -26, D:3) a +0 whip 8 poisoned darts (14, -9, D:3) a +0 chain mail (19, -24, D:3) a +0 hand axe (22, -28, D:3) 7 stones (22, -3, D:3) 8 stones (25, -13, D:3) a +0 spear (27, 4, D:3) 2 stones (33, -27, D:3) a book of Spectacle (33, -23, D:3) a potion of brilliance (46, -14, D:3) 4 large rocks (46, -13, D:3) a +0 club 4 large rocks (46, -12, D:3) a +0 leather armour a +0 club a +0 club a +0 giant club a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 sling (47, -11, D:3) a +0 dagger (51, -32, D:3) 4 stones (53, -20, D:3) a +0 club (55, -21, D:3) a +0 whip 4 stones (56, 3, D:3) a scroll of blinking (62, -29, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a wand of charming (5) (9, 10, D:4) a +0 hand axe (9, 11, D:4) a +0 dagger a +0 falchion (11, 25, D:4) a +0 robe (21, 31, D:4) a +0 scale mail (23, 1, D:4) a +0 club (25, 29, D:4) 6 stones (25, 48, D:4) a +0 giant club (29, 18, D:4) a +0 ring mail (29, 39, D:4) a +0 rapier (29, 47, D:4) a +0 war axe (30, 18, D:4) a +0 hand axe a +0 leather armour (31, 18, D:4) a +0 whip a +0 leather armour a +0 mace a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 leather armour (39, 35, D:4) a +0 scale mail (44, 46, D:4) 8 stones (45, 43, D:4) the +1 whip of Zyikuc {vamp, Fragile Dex+5 Stlth+} Dex: It affects your dexterity (+5). Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. Level 5 of the Dungeon (0, 0, D:5) a +0 whip (9, 16, D:5) a +0 spear (18, 14, D:5) 7 stones (27, 34, D:5) a +0 hand axe (28, 5, D:5) a +0 quarterstaff (32, 36, D:5) a +0 dagger a +0 chain mail (33, 48, D:5) a potion of degeneration a potion of lignification (40, 46, D:5) a scroll of blinking (41, 31, D:5) a +0 club (51, 48, D:5) a +0 robe (52, 37, D:5) a +0 halberd (57, 45, D:5) an Everburning Encyclopedia Level 6 of the Dungeon (0, 0, D:6) a scroll of fear (3, 12, D:6) a potion of enlightenment a ring of protection from cold a ring of resist corrosion a +0 ring mail (5, 16, D:6) a throwing net (13, -9, D:6) a +0 broad axe of pain a ring of resist corrosion (13, 7, D:6) a scroll of fear (14, -16, D:6) a +0 flail (18, -1, D:6) a +0 ring mail (22, -1, D:6) a +0 flail (23, -3, D:6) a +0 dagger a +0 robe (24, 0, D:6) a +0 short sword a +0 chain mail a +4 flail a silver boomerang (25, -1, D:6) a +0 club a wand of charming (5) (25, 0, D:6) a +0 club a +0 leather armour (26, -27, D:6) a +0 flail Level 7 of the Dungeon [Shop] Gutaejipp's One-of-a-Kind Rings the ring of Weufrur {rElec rC+ Dex+3} (543 gold) [ring of protection from cold] Dex: It affects your dexterity (+3). rC: It protects you from cold. rElec: It insulates you from electricity. a +6 ring of protection (936 gold) a +3 ring of protection (252 gold) a +6 ring of slaying (1725 gold) a +3 ring of slaying (540 gold) the ring of the Circus Animal {Fire Dex+2} (434 gold) [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. (0, 0, D:7) a +0 spear a +0 robe (1, -3, D:7) a +0 leather armour a +0 flail (1, -1, D:7) a +0 robe a +0 great sword (2, -3, D:7) a +0 plate armour a +0 war axe (2, -1, D:7) a +0 robe a +0 dagger (2, 0, D:7) 2 boomerangs (3, -2, D:7) a +3 dagger (3, -1, D:7) a +0 robe a +0 scimitar (6, 8, D:7) a +0 halberd (6, 11, D:7) a +0 dagger of venom (7, 12, D:7) a +0 flail (7, 14, D:7) a +0 spear (11, 10, D:7) a +0 whip a +0 robe a +0 kite shield a +0 club 2 potions of lignification (15, 9, D:7) a book of the Wilderness (25, 16, D:7) a +0 morningstar (26, 15, D:7) a +0 trident a +0 flail a +0 dagger (27, 16, D:7) a potion of enlightenment (31, 0, D:7) a scroll of immolation (31, 23, D:7) a book of Conjurations (33, 45, D:7) a +0 ring mail (47, 9, D:7) a +0 rapier (48, 30, D:7) a potion of berserk rage an amulet of regeneration Level 8 of the Dungeon (0, 0, D:8) 6 stones (0, 8, D:8) a +0 trident a +0 robe (0, 9, D:8) a +0 robe a +0 flail (2, 10, D:8) a +0 robe a +0 spear (3, 10, D:8) a +0 robe a +0 mace (4, 0, D:8) a +0 mace a +0 robe a +0 dagger (4, 12, D:8) a +1 shortbow (4, 15, D:8) a +0 ring mail (7, 4, D:8) a +0 club (8, 2, D:8) a +0 leather armour a +0 mace (10, -8, D:8) a +0 dagger (11, -9, D:8) a +0 whip (11, -6, D:8) 4 stones a +0 club a +0 dagger (11, -5, D:8) 4 poisoned darts a +0 dagger of electrocution (11, -2, D:8) a +0 leather armour a +0 mace (11, 19, D:8) a book of Misfortune (12, -11, D:8) a +0 club (14, -5, D:8) a +0 club (16, -13, D:8) 5 stones (16, -6, D:8) +0 steam dragon scales (16, 5, D:8) a +3 flail a +0 robe (18, 4, D:8) a +0 short sword a +0 robe a +0 mace a +0 robe a +0 dagger a +0 robe (18, 5, D:8) a +4 mace of freezing a +0 robe a +2 long sword of freezing a +0 robe (21, 3, D:8) a +0 pair of boots (25, -7, D:8) a +0 halberd (29, -11, D:8) a +0 leather armour a +0 whip (30, -12, D:8) a +0 ring mail 2 boomerangs a +0 whip (30, -2, D:8) a +0 long sword (36, 16, D:8) a +0 plate armour (38, -16, D:8) a +0 club 6 stones (39, -16, D:8) a +0 club (40, -17, D:8) a +0 flail a +0 trident a +0 scale mail (47, 15, D:8) a potion of invisibility (53, -1, D:8) a wand of flame (20) (56, 7, D:8) a boomerang (59, 9, D:8) 2 boomerangs (60, 11, D:8) a boomerang Level 9 of the Dungeon (10, 28, D:9) a +0 helmet (13, 6, D:9) a ring of magical power (16, 40, D:9) a +0 giant spiked club a +0 giant spiked club (23, 7, D:9) a +0 shortbow (23, 27, D:9) a +0 rapier (24, -4, D:9) a +0 leather armour (24, 34, D:9) a +0 ring mail (25, 12, D:9) a +0 scale mail (28, 32, D:9) 8 stones (37, -2, D:9) a +0 quarterstaff (39, 10, D:9) a +0 chain mail (47, 41, D:9) a +0 ring mail (49, 26, D:9) a +0 chain mail of fire resistance Level 10 of the Dungeon (2, 0, D:10) a +0 plate armour (24, -14, D:10) a potion of enlightenment (28, 12, D:10) a +0 leather armour (28, 21, D:10) +0 steam dragon scales (33, 25, D:10) a scroll of immolation (40, 20, D:10) a +0 falchion (41, -17, D:10) a +0 mace (41, -12, D:10) 4 stones (43, -14, D:10) a +0 flail a +0 leather armour (44, 6, D:10) a +0 ring mail (46, -14, D:10) a +0 trident a +0 chain mail (48, 1, D:10) a wand of roots (4) (48, 7, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance a ring of ice Level 11 of the Dungeon (5, -2, D:11) a book of Displacement (11, -28, D:11) a +0 giant spiked club a +0 giant club (14, -37, D:11) a potion of attraction (14, -15, D:11) a +0 club a +0 leather armour (16, -24, D:11) a +0 dagger a +0 robe (17, -20, D:11) a +0 whip (17, -15, D:11) a book of Chaos (20, -20, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (24, -31, D:11) a +0 quarterstaff (29, -34, D:11) a +0 troll leather armour a curare-tipped dart a +0 whip (29, -32, D:11) a stone a +0 dagger (29, -30, D:11) 4 stones a +2 short sword of venom (29, -29, D:11) a +0 short sword (30, -35, D:11) a +0 short sword (30, -34, D:11) 2 poisoned darts a +0 club (32, -42, D:11) a potion of enlightenment the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (7, -17, Lair:1) a potion of lignification (17, 14, Lair:1) a hornet corpse (20, -16, Lair:1) a komodo dragon corpse (22, -13, Lair:1) 4 poisoned darts (25, -13, Lair:1) a potion of degeneration (30, 3, Lair:1) 6 stones (31, -1, Lair:1) 5 stones (32, -2, Lair:1) a water moccasin corpse (33, 7, Lair:1) 4 stones (34, -1, Lair:1) 7 stones (34, 8, Lair:1) 3 stones (35, 7, Lair:1) 9 stones (39, 6, Lair:1) 8 stones (39, 21, Lair:1) a potion of attraction (39, 29, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (40, 29, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (41, 24, Lair:1) a scroll of magic mapping (43, -18, Lair:1) a +0 ring mail (47, 6, Lair:1) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (50, 36, Lair:1) a wand of quicksilver (8) (55, 0, Lair:1) a wolf corpse (skeletalised by now) (56, 0, Lair:1) a wolf corpse (skeletalised by now) (60, 29, Lair:1) a +0 flail