qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -4, D:1) a +0 short sword (6, -13, D:1) a +0 scale mail (10, -16, D:1) a +0 mace (10, 4, D:1) a +0 war axe (12, 17, D:1) 6 stones (13, 19, D:1) 5 silver javelins (14, 22, D:1) 7 stones (15, 8, D:1) a +0 dagger (23, -26, D:1) a book of Debilitation (24, -19, D:1) a +0 whip (33, 9, D:1) a potion of brilliance a scroll of butterflies (34, -8, D:1) a +0 robe (35, -5, D:1) a book of Burglary (37, -25, D:1) a +0 club Level 2 of the Dungeon [Shop] Yjiefet's Weapon Emporium 7 stones (7 gold) a +0 morningstar of protection (74 gold) the +6 arbalest "Damnation" {damnation} (880 gold) the +4 dagger of Equilibrium {venom, Fragile +Blink rC+++ SInv} (770 gold) rC: It renders you almost immune to cold. SInv: It lets you see invisible. +Blink: It lets you blink. Fragile: It will be destroyed if unequipped. a +1 hand axe of electrocution (159 gold) the +3 hand axe of Jamoprukh {pain, rC+ rN+ rCorr} (509 gold) rC: It protects you from cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 hand axe (33 gold) a +0 flail of holy wrath (91 gold) a +0 spear (33 gold) (0, 0, D:2) a -3 club (0, 2, D:2) a -2 club (2, 0, D:2) a -1 falchion (2, 2, D:2) a -1 dagger (12, 14, D:2) a scroll of vulnerability (22, -18, D:2) a +0 dagger (23, 24, D:2) a +0 club (30, -26, D:2) a +0 cloak (33, -21, D:2) 4 stones (33, -15, D:2) a +0 robe (40, 27, D:2) a +0 leather armour (43, -9, D:2) a +0 club (50, 8, D:2) a +0 dagger (50, 12, D:2) a throwing net (56, -12, D:2) 3 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (3, 13, D:3) a potion of berserk rage a potion of invisibility a ring of flight (10, 39, D:3) a +0 short sword (15, 12, D:3) a +0 whip (16, 42, D:3) a +0 falchion (17, 4, D:3) a +0 falchion (17, 5, D:3) a +0 dagger a +0 hand axe (17, 6, D:3) a +0 whip (18, 10, D:3) a +0 dagger (18, 13, D:3) a +0 quarterstaff (34, 7, D:3) a +0 dagger (37, 33, D:3) 4 stones (43, 16, D:3) a +0 dagger a stone (43, 44, D:3) a +0 whip (45, 16, D:3) a +0 sling a +0 club (46, 40, D:3) a +0 dagger a stone Level 4 of the Dungeon [Shop] Ywealeumo's Weapon Boutique a +0 battleaxe (65 gold) a +3 glaive of pain (332 gold) a +0 sling (15 gold) a +3 long sword of electrocution (257 gold) 3 stones (3 gold) 5 boomerangs (100 gold) a +0 dagger (20 gold) a +0 flail (35 gold) a +0 sling (15 gold) a +0 war axe (35 gold) (0, 0, D:4) a +0 ring mail (12, 8, D:4) 8 stones (15, 17, D:4) a +0 dagger (16, 14, D:4) a +0 ring mail a +0 hand axe (16, 16, D:4) a +0 leather armour a +0 war axe (16, 17, D:4) a +0 ring mail a +0 hand axe (19, 18, D:4) a +0 chain mail 8 poisoned darts a +0 short sword (28, 33, D:4) a +0 short sword a +0 ring mail (38, 45, D:4) a +0 club a +0 leather armour an orc corpse (38, 46, D:4) a jackal corpse (39, -1, D:4) a +0 club (45, 6, D:4) a +0 dagger (48, 5, D:4) an Everburning Encyclopedia (50, 11, D:4) the +1 spear "Utotot" {venom, *Corrode rPois rN+++ Int+4} Int: It affects your intelligence (+4). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. (56, 21, D:4) a +0 whip a +0 leather armour (56, 26, D:4) a +0 dagger a +0 dagger (59, 51, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (0, 3, D:5) a +0 hand axe an orc corpse (1, 5, D:5) a +0 short sword an orc corpse a jackal corpse (1, 8, D:5) a +0 dagger (2, 5, D:5) a +0 dagger a +0 robe a jackal corpse (4, 25, D:5) a +0 club (5, 24, D:5) a +0 whip a +0 leather armour (7, 8, D:5) a +0 giant club an ogre corpse (8, 18, D:5) a +0 club (8, 19, D:5) a +0 dagger (still there?) a +3 leather armour (still there?) a +0 whip (still there?) 11 gold pieces (still there?) an iguana corpse (still there?) an orc corpse (still there?) (11, 22, D:5) a +0 club (12, 23, D:5) a +0 robe (14, 0, D:5) a book of Necromancy the Ecumenical Temple