qw Level 1 of the Dungeon [Shop] Quostast's Magic Scroll Boutique a scroll of teleportation (33 gold) a scroll of fear (44 gold) a scroll of fog (44 gold) a scroll of magic mapping (82 gold) a scroll of teleportation (33 gold) a scroll of torment (104 gold) (0, 0, D:1) a +0 club (15, 19, D:1) a +0 dagger (15, 38, D:1) a +0 short sword (17, 38, D:1) a +0 short sword (19, 9, D:1) a potion of brilliance a scroll of butterflies (19, 48, D:1) a +0 club (22, 28, D:1) 4 poisoned darts (23, 2, D:1) a +0 leather armour (25, 18, D:1) a +0 club (43, 32, D:1) a +0 hand axe (50, 30, D:1) a +0 buckler (53, 20, D:1) 7 stones (58, 40, D:1) a +0 dagger (59, 40, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a ring of flight (12, 16, D:2) a +0 short sword 5 stones (13, -14, D:2) a +0 great mace (38, 0, D:2) a +0 chain mail (43, -1, D:2) a staff of cold (48, -8, D:2) a +0 spear (52, 31, D:2) 7 stones (53, 18, D:2) a +0 leather armour (54, -5, D:2) a +0 spear (58, 2, D:2) a +0 robe Level 3 of the Dungeon [Shop] Plog's Assorted Antiques the +1 tower shield of Shielding {rCorr Int+3 SInv} (782 gold) Int: It affects your intelligence (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 war axe (84 gold) a ring of poison resistance (480 gold) a lightning rod (4/4) (720 gold) a +0 flail (84 gold) a scroll of identify (48 gold) a +0 ring mail (96 gold) (0, 0, D:3) a +0 dagger (2, 4, D:3) a potion of degeneration (5, -5, D:3) a +0 dagger (9, 1, D:3) a +0 short sword (16, -3, D:3) a +0 dagger (16, 3, D:3) 5 stones (20, -19, D:3) a scroll of fear (24, 6, D:3) 6 stones (25, 14, D:3) 3 stones (27, 16, D:3) a +0 hand axe 3 boomerangs (28, 15, D:3) a +0 mace (28, 16, D:3) a +0 club a +0 leather armour a +0 mace a +0 chain mail a +0 club a +0 leather armour (29, 1, D:3) a +0 dagger 3 stones (31, 26, D:3) a +0 leather armour (38, 19, D:3) a +0 club 4 stones (39, 3, D:3) a scroll of fear (40, -7, D:3) 6 boomerangs (41, 11, D:3) a +0 whip (53, 8, D:3) a scroll of poison a potion of attraction a +0 leather armour (56, -4, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 5 stones (2, 30, D:4) 5 stones (3, 29, D:4) a +0 morningstar (10, 30, D:4) a +0 whip (12, 30, D:4) a +0 spear (17, 29, D:4) a +0 halberd (18, 29, D:4) a +0 flail (26, 17, D:4) a +0 whip a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (26, 18, D:4) a +0 short sword (33, 6, D:4) a howler monkey corpse (skeletalised by now) (37, -8, D:4) a book of Burglary (41, -2, D:4) a +0 scythe a +0 robe (54, 33, D:4) a +0 dagger a +0 robe (56, 30, D:4) a hobgoblin corpse (skeletalised by now) (57, 33, D:4) a +2 short sword of venom a +0 ring mail the elf corpse of Duvessa (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) the +5 dagger of the Philosopher {protect, rC+ Int+4} Int: It affects your intelligence (+4). rC: It protects you from cold. (7, 5, D:6) a +0 dagger (10, -12, D:6) a manual of Long Blades