qw Level 1 of the Dungeon (0, 0, D:1) a +0 club 5 stones (1, 0, D:1) a +0 club a +0 short sword (7, -20, D:1) 6 stones (13, 18, D:1) a scroll of butterflies a +0 leather armour (17, -7, D:1) 4 stones (21, -3, D:1) a +0 dagger (30, -7, D:1) a +0 dagger (31, -6, D:1) a +0 dagger (39, 27, D:1) a +0 club (41, 33, D:1) a +0 sling (44, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a worm corpse (1, 0, D:2) a +0 club a +0 flail a gnoll corpse (7, -24, D:2) a bat corpse (skeletalised by now) (16, 13, D:2) a frilled lizard corpse (16, 16, D:2) Maxwell's Memoranda (20, -14, D:2) 6 stones (24, -16, D:2) a +0 dagger (27, 23, D:2) a +0 ring mail (31, -13, D:2) a book of Rime (32, 22, D:2) a +0 flail (39, -2, D:2) a jackal corpse (skeletalised by now) (42, -7, D:2) a rat corpse (skeletalised by now) (46, -4, D:2) a +0 club (50, 3, D:2) a +0 falchion