qw Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, 14, D:1) a +2 whip of draining (17, -3, D:1) a +0 short sword 2 stones (17, 16, D:1) 6 stones (25, 27, D:1) a +0 dagger (26, 20, D:1) a +0 dagger (27, 3, D:1) a +0 dagger (27, 20, D:1) a +0 robe (35, 1, D:1) a scroll of butterflies (36, 6, D:1) a +0 leather armour (42, 21, D:1) a +0 leather armour (49, 0, D:1) a +0 robe (54, -3, D:1) a +2 whip of electrocution Level 2 of the Dungeon (3, -1, D:2) a frilled lizard corpse (skeletalised by now) (5, 16, D:2) a +0 whip 3 stones a +0 broad axe a +0 ring mail a hobgoblin corpse (skeletalised by now) (6, 11, D:2) a jackal corpse (skeletalised by now) (9, 29, D:2) a +0 leather armour (10, 29, D:2) a staff of air (11, 29, D:2) a +0 dagger (12, 13, D:2) a frilled lizard skeleton (15, 25, D:2) a book of Vapours (36, 13, D:2) a +0 robe (39, 19, D:2) a book of Weapons (45, 10, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, -8, D:3) a +0 whip a gnoll corpse (7, 8, D:3) a +0 club