qw Level 1 of the Dungeon (5, -9, D:1) 4 stones (6, 40, D:1) a +0 chain mail (7, 23, D:1) 4 stones (25, 8, D:1) 5 stones (28, -8, D:1) a +0 hand axe (35, 24, D:1) a +0 short sword 5 stones (40, 17, D:1) a +0 dagger a +0 whip (52, 36, D:1) a potion of brilliance a scroll of butterflies (53, -3, D:1) 9 stones (53, 35, D:1) a +0 whip a stone (54, 14, D:1) a +0 club (60, 31, D:1) Plato's Dissertation on Intoxication Spells Type Level a - Sting Transmutation/Poison 1 (62, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 javelins (1, -19, D:2) a +0 falchion (10, -11, D:2) 4 stones (10, -7, D:2) a +0 dagger (11, -34, D:2) the +4 dagger "Reysad" {vamp, rPois rCorr Int+4 Dex-4} Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (11, -10, D:2) an Everburning Encyclopedia (20, -12, D:2) 7 stones (25, -19, D:2) a +0 club (26, -28, D:2) a book of Dreams (39, -35, D:2) a potion of berserk rage a +0 leather armour Level 3 of the Dungeon [Shop] Rotwegg's Antique Weapon Shop a +2 flail of protection (469 gold) a +0 sling (43 gold) a +0 hand axe (87 gold) a +0 flail (101 gold) a +0 whip (72 gold) a +0 spear of flaming (214 gold) a +0 dagger (58 gold) the +6 morningstar "Cuemuf" {heavy, Will++} (1687 gold) Will: It greatly increases your willpower. the +4 halberd of Uncertain Death {freeze, rElec rF+ Str+5} (1702 gold) Str: It affects your strength (+5). rF: It protects you from fire. rElec: It insulates you from electricity. (0, 0, D:3) a +0 club (6, -12, D:3) a +0 dagger (20, 2, D:3) a +1 shortbow of freezing (26, 27, D:3) 6 stones (26, 32, D:3) Ozocubu's Autobiography (27, -9, D:3) a +0 sling (27, 32, D:3) a scroll of poison (30, -9, D:3) a +0 dagger (31, -9, D:3) a +0 leather armour (39, 13, D:3) a +0 hand axe a +0 chain mail (39, 20, D:3) a +0 spear (40, -17, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (0, 26, D:4) a +0 club (3, 24, D:4) a +0 halberd a +0 whip a +0 leather armour a +0 flail a +0 dagger (4, 23, D:4) a +0 whip a +0 whip (5, 22, D:4) a +0 flail (8, 8, D:4) a +0 sling a +0 sling (9, 6, D:4) a scroll of poison (11, 19, D:4) 2 stones (17, 33, D:4) a +0 hand axe (27, 7, D:4) a scroll of poison (29, -6, D:4) a +0 club (33, 13, D:4) 4 javelins (38, 22, D:4) a +0 ring mail a +0 mace (40, 8, D:4) a +0 club 2 boomerangs a +3 flail (42, 8, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (0, 47, D:5) a +0 pair of gloves (14, 6, D:5) a +0 hand axe (15, 3, D:5) a +0 dagger a boomerang (15, 7, D:5) a +0 dagger a +0 leather armour (15, 9, D:5) a +0 club a +0 leather armour (16, 8, D:5) a +0 war axe a +0 chain mail a +0 flail (16, 51, D:5) 6 stones (18, 10, D:5) a +0 hand axe (22, 16, D:5) a +0 dagger a +0 robe (39, 47, D:5) a +2 heavy flail a +0 chain mail a wand of flame (27) (55, -4, D:5) 3 boomerangs (59, 10, D:5) a potion of ambrosia a potion of enlightenment Level 6 of the Dungeon [Shop] Odiciz's Jewellery Shop an amulet of regeneration (330 gold) an amulet of regeneration (330 gold) a ring of wizardry (330 gold) an amulet of the acrobat (330 gold) a +4 ring of protection (396 gold) a +6 ring of strength (396 gold) a ring of fire (275 gold) a ring of protection from cold (275 gold) a ring of magical power (220 gold) (2, 21, D:6) a +0 giant spiked club (2, 37, D:6) a +0 short sword (12, 24, D:6) 6 poisoned darts (13, 28, D:6) a +0 leather armour (14, 32, D:6) 2 poisoned darts (18, 34, D:6) a +1 spectral quarterstaff (38, -1, D:6) a +0 helmet (49, 32, D:6) a +3 spear (52, 26, D:6) a +0 long sword (58, 40, D:6) a +0 robe Level 7 of the Dungeon [Shop] Puocethra's Jewellery Boutique a ring of protection from cold (325 gold) an amulet of guardian spirit (390 gold) a +6 ring of dexterity (468 gold) a +4 ring of protection (468 gold) the amulet of Ru, Slashing {Spirit Harm rElec} (572 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. a ring of protection from cold (325 gold) the amulet of the Four Winds {rN+ Will+++ Clar} (789 gold) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you from confusion, rage, mesmerisation and fear. Will: It greatly increases your willpower. a +6 ring of dexterity (468 gold) a +6 ring of strength (468 gold) (0, 0, D:7) 4 stones (3, 5, D:7) a +0 whip (8, 46, D:7) a wand of charming (10) (11, 18, D:7) a +0 hand axe a +0 scale mail (12, 19, D:7) a +0 hand axe a +0 ring mail a +0 morningstar a +0 leather armour a scroll of vulnerability a +0 hand axe a +0 leather armour (12, 20, D:7) a +0 falchion (23, 3, D:7) an orb of guile (24, 5, D:7) a +0 giant club (29, 60, D:7) a +0 spear a +0 robe (30, 59, D:7) a +0 mace a +0 robe a +3 spear a +0 robe a +5 spear a +0 robe (31, 58, D:7) a +4 falchion of freezing a +0 robe (33, 56, D:7) a +5 hand axe a +0 robe (35, 53, D:7) a +3 war axe a +0 robe (36, 54, D:7) a +0 great sword a +0 robe (37, 53, D:7) a +2 falchion of freezing a +0 robe (41, 12, D:7) a +0 falchion (41, 55, D:7) a +0 ring mail (48, 7, D:7) a +0 robe a +0 dagger (48, 8, D:7) a +0 dagger (48, 55, D:7) a +0 trident (49, 7, D:7) a +0 scale mail a +0 club (53, 43, D:7) a potion of ambrosia (65, 13, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) Great Wizards, Vol. VII (0, 5, D:8) a +0 chain mail (2, 18, D:8) 5 stones (5, 16, D:8) a +3 dagger of chaos a +0 robe a wand of quicksilver (13) (16, -12, D:8) a +0 short sword a +0 dagger (18, -16, D:8) a +0 dagger a stone (18, -15, D:8) a +0 dagger a +0 short sword a curare-tipped dart a +0 short sword 3 stones (19, -18, D:8) a +0 short sword (19, -17, D:8) a +0 dagger (19, 34, D:8) a +0 orcbow (21, 1, D:8) a book of Alchemy (21, 23, D:8) a +0 spear (25, 23, D:8) a +0 whip (27, 23, D:8) a +0 club a +0 leather armour (28, -1, D:8) a +0 vampiric halberd a +1 animal skin (29, 22, D:8) a +0 halberd (36, 13, D:8) a +0 falchion (37, 12, D:8) a +0 scimitar (39, 24, D:8) a +0 orcbow 7 stones (46, -1, D:8) a +0 dagger (46, 0, D:8) a +0 club a +0 leather armour a +0 club (49, 2, D:8) a +0 long sword of flaming a +0 chain mail (50, 2, D:8) a +0 flail (52, 24, D:8) a +0 dagger a +0 robe (52, 25, D:8) a +0 dagger a +0 robe (54, 21, D:8) 6 stones (54, 23, D:8) a +0 vampiric short sword a +0 leather armour (55, 18, D:8) a +0 ring mail (61, 18, D:8) the +1 whip of the Living Dead {freeze, rF++ rN+ Int+3} Int: It affects your intelligence (+3). rF: It greatly protects you from fire. rN: It protects you from negative energy. Level 9 of the Dungeon (0, 0, D:9) a ring of flight (3, 0, D:9) 3 javelins (3, 14, D:9) a +0 chain mail (4, -2, D:9) a scroll of vulnerability (4, 1, D:9) a +0 ring mail (5, -6, D:9) a +0 orcbow a potion of degeneration a +0 dagger a +0 short sword (5, -5, D:9) a +0 dagger 2 poisoned darts a +0 giant spiked club a +0 dire flail (5, 2, D:9) a +0 war axe (6, -6, D:9) a staff of air a +0 dagger a +0 short sword a +0 dire flail a +0 giant club a +0 whip 2 stones (6, 3, D:9) a +0 giant spiked club a +0 giant spiked club a scroll of poison (6, 46, D:9) a scroll of blinking (7, 0, D:9) a +0 dagger (8, 34, D:9) a +0 mace of holy wrath a +0 ring mail (9, 17, D:9) a +0 hand axe 4 stones a +0 leather armour a +0 hand axe a potion of degeneration a +0 flail a +0 scale mail a +0 flail (10, 17, D:9) a +0 hand axe a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 short sword a +0 plate armour (10, 18, D:9) a +0 club 3 boomerangs of dispersal (11, 2, D:9) a wand of roots (5) (11, 19, D:9) a +0 flail a +0 leather armour a +0 club 3 boomerangs (13, 21, D:9) a +0 flail a +0 plate armour (15, 23, D:9) a +0 dagger a +0 animal skin a potion of degeneration (18, 32, D:9) a potion of degeneration (19, 22, D:9) a +0 whip a +0 chain mail (22, 32, D:9) a +0 animal skin (25, 30, D:9) a +0 animal skin (26, 26, D:9) a +0 orcbow (27, 31, D:9) a +0 club (32, 46, D:9) a stone (33, 30, D:9) a +0 animal skin (37, 35, D:9) a +0 animal skin (39, 33, D:9) 2 potions of degeneration (39, 34, D:9) a potion of degeneration (39, 35, D:9) a potion of degeneration (42, 40, D:9) a potion of lignification (43, 5, D:9) 4 javelins (43, 18, D:9) a +2 glaive of draining a wand of charming (3) (43, 36, D:9) a +0 demon whip of venom a wand of roots (6) (47, 35, D:9) an amulet of magic regeneration (51, 28, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (2, 0, D:10) a +0 giant club (2, 1, D:10) a +0 giant club (4, 13, D:10) a +0 troll leather armour (6, 11, D:10) +0 acid dragon scales (7, -6, D:10) a scroll of vulnerability (13, -13, D:10) the +5 long sword of the Common Good {protect, rPois rC+ rCorr Str-5} Str: It affects your strength (-5). rC: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (16, 20, D:10) a +0 falchion (18, 19, D:10) 2 boomerangs a +0 falchion (19, 18, D:10) a +0 robe a +0 dagger (19, 26, D:10) a +0 dagger (22, -2, D:10) a +0 scale mail (23, 0, D:10) 4 stones (28, 9, D:10) +0 acid dragon scales (29, 10, D:10) 4 stones Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (7, 22, D:11) 5 stones (10, -18, D:11) a +0 robe (10, 4, D:11) a +0 giant spiked club (10, 8, D:11) a +0 giant spiked club (10, 9, D:11) the +1 robe of Patterns {Harm Int+4} Int: It affects your intelligence (+4). Harm: It increases damage dealt and taken. (10, 10, D:11) 2 javelins (11, -7, D:11) a +0 giant club a +0 great mace (12, 0, D:11) a +0 scale mail (16, -21, D:11) a +1 dagger of holy wrath a wand of charming (2) (17, 6, D:11) a +0 giant spiked club (20, 13, D:11) a +0 giant spiked club (21, 11, D:11) a Necronomicon (23, 2, D:11) a +0 mace (24, -1, D:11) a +0 giant club (26, 9, D:11) the +2 falchion of Xapp {freeze, Will++} Will: It greatly increases your willpower. (38, -6, D:11) a scroll of poison (41, 6, D:11) 4 large rocks (51, 13, D:11) a wand of roots (7) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (4, -22, Lair:1) 3 poisoned darts (5, -7, Lair:1) a potion of attraction the scarf of Hide-and-Seek {harm, Str+3} Str: It affects your strength (+3). (13, 14, Lair:1) a book of Misfortune (21, 14, Lair:1) a +0 leather armour (23, 10, Lair:1) a +0 spear (32, -7, Lair:1) a scroll of vulnerability (33, -26, Lair:1) 6 poisoned darts (33, 7, Lair:1) the +2 robe of the Lily {Str+3 Slay+2} Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). (36, -30, Lair:1) 4 stones (38, 10, Lair:1) a scroll of blinking (41, -1, Lair:1) a +0 plate armour (43, -30, Lair:1) a +0 trident (44, 15, Lair:1) a +0 rapier (54, -25, Lair:1) a ring of see invisible Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 stones (1, 7, Lair:2) a wand of flame (2) (2, 12, Lair:2) a phial of floods (6, 4, Lair:2) a +0 dire flail (7, -11, Lair:2) a +0 leather armour (32, 15, Lair:2) a +0 mace a wand of polymorph (4) (36, 7, Lair:2) a +0 scimitar (39, -14, Lair:2) 6 stones (47, -14, Lair:2) 5 poisoned darts (48, 26, Lair:2) a +0 robe a +0 hand axe (60, 10, Lair:2) a +0 trident (65, 37, Lair:2) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (6, 9, Lair:3) a +0 rapier (6, 26, Lair:3) a +0 rapier (8, 0, Lair:3) the +1 war axe of Maujuah {heavy, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (17, 10, Lair:3) a potion of lignification (26, -29, Lair:3) a scroll of noise (27, -16, Lair:3) a +0 kite shield (33, -19, Lair:3) 5 poisoned darts (36, -23, Lair:3) a wand of roots (3) (38, -20, Lair:3) a +0 ring mail (41, 21, Lair:3) 4 stones (42, 6, Lair:3) a book of the Hunter (43, -10, Lair:3) a +1 plate armour of fire resistance (64, -31, Lair:3) a +0 scale mail (68, 14, Lair:3) a potion of lignification Level 4 of the Lair of Beasts (14, 43, Lair:4) a +0 short sword (17, 25, Lair:4) a +0 trident (35, 7, Lair:4) a +0 scale mail (36, 10, Lair:4) 8 stones (41, 18, Lair:4) 7 stones (43, 21, Lair:4) a +0 long sword (44, -2, Lair:4) a +0 robe (51, 37, Lair:4) 2 stones (52, 19, Lair:4) a scroll of vulnerability Level 5 of the Lair of Beasts (7, 4, Lair:5) a blink frog corpse (skeletalised by now) (9, 4, Lair:5) a blink frog corpse (skeletalised by now) (10, 7, Lair:5) a blink frog corpse (skeletalised by now) (17, 3, Lair:5) a water moccasin corpse (skeletalised by now) (19, -25, Lair:5) a wyvern corpse (23, -20, Lair:5) a basilisk corpse a wyvern corpse (25, 0, Lair:5) a +0 arbalest (25, 9, Lair:5) a cane toad corpse (skeletalised by now) (28, -8, Lair:5) a +0 mace (35, -16, Lair:5) a hell hound skeleton (35, -15, Lair:5) a basilisk skeleton (35, -9, Lair:5) a +0 chain mail (37, -14, Lair:5) a black mamba corpse (skeletalised by now) (37, -5, Lair:5) a +0 club (39, -22, Lair:5) a hydra skeleton (39, -9, Lair:5) a potion of degeneration