qw Level 1 of the Dungeon (1, 20, D:1) a book of Debilitation (1, 32, D:1) a +0 club (1, 33, D:1) a +0 robe (7, -16, D:1) a book of Air (7, 0, D:1) a +0 dagger (23, 18, D:1) a +0 robe (36, -16, D:1) 3 stones (41, 10, D:1) 4 silver boomerangs (41, 22, D:1) a rat corpse (skeletalised by now) (42, 14, D:1) a rat corpse (skeletalised by now) (44, 4, D:1) a ring of magical power (47, 34, D:1) a +0 robe (49, -7, D:1) a scroll of butterflies (50, 13, D:1) 5 stones (52, 31, D:1) 3 stones (56, 34, D:1) a book of Displacement (59, 0, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (2, 12, D:2) a +0 club (5, 14, D:2) a potion of ambrosia (8, 15, D:2) a +0 mace (23, -2, D:2) a Young Poisoner's Handbook (27, -2, D:2) a frilled lizard corpse (28, 1, D:2) a +0 hand axe (28, 5, D:2) a giant cockroach corpse (28, 7, D:2) a +0 spear (42, 7, D:2) a +0 sling