qw Level 1 of the Dungeon [Shop] Wehute's Assorted Antiques 2 potions of degeneration (56 gold) a +0 dagger (56 gold) a scroll of fog (112 gold) a +4 ring of slaying (2184 gold) a +0 barding (644 gold) a scroll of noise (28 gold) a phantom mirror (1120 gold) a wand of paralysis (7) (470 gold) [Shop] Patuh's Assorted Antiques a +1 arbalest of freezing (392 gold) a +0 ring mail (104 gold) a potion of curing (78 gold) a +0 spear (78 gold) a scroll of teleportation (78 gold) a scroll of identify (52 gold) a potion of enlightenment (130 gold) a scroll of vulnerability (104 gold) a potion of enlightenment (130 gold) a +0 whip (65 gold) a +0 chain mail (117 gold) a +0 quarterstaff (104 gold) (0, 0, D:1) a +0 leather armour (9, -15, D:1) a scroll of butterflies (9, -13, D:1) a book of Touch (15, -12, D:1) 5 stones (25, -30, D:1) a +0 whip (32, -27, D:1) a +0 mace of venom (49, -13, D:1) a +0 dagger (50, -32, D:1) a +0 sling (54, -29, D:1) a +0 dagger Level 2 of the Dungeon (3, -3, D:2) a scroll of magic mapping (7, 2, D:2) a +0 robe (11, 26, D:2) a +0 short sword (17, 20, D:2) a +0 dagger (20, 18, D:2) a +0 quarterstaff (21, 11, D:2) a book of Cantrips (23, 22, D:2) 4 stones (27, 18, D:2) a +0 dagger (28, 3, D:2) a +0 club (29, 25, D:2) a +0 ring mail (32, 31, D:2) a +0 mace (33, -4, D:2) a +0 club (33, 7, D:2) a stone (34, 11, D:2) a +0 robe (39, 4, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Xuxeomyr's General Store a +0 chain mail (45 gold) a +0 quarterstaff (40 gold) a scroll of blinking (75 gold) a +0 rapier (40 gold) 7 stones (7 gold) (0, 0, D:3) a +1 chain mail of cold resistance (12, -12, D:3) 2 stones (13, 17, D:3) a +0 halberd (18, 21, D:3) a +0 club (24, 24, D:3) a +0 war axe (24, 31, D:3) a +0 whip (32, 23, D:3) a +0 club (46, 11, D:3) a +0 club (51, 22, D:3) a +0 spear (60, -11, D:3) 5 boomerangs Level 4 of the Dungeon (6, 29, D:4) a +0 club (7, 28, D:4) a +0 club (8, 27, D:4) a +0 short sword a +0 ring mail a +0 flail a +0 leather armour (10, 25, D:4) a +0 hand axe (22, -11, D:4) a +0 club (35, 0, D:4) a +0 club (37, 7, D:4) a wand of roots (5) (38, 5, D:4) a +0 dagger a +0 robe (38, 6, D:4) a +0 dagger (39, 0, D:4) a +0 mace a +0 leather armour (43, 1, D:4) 4 boomerangs (48, -6, D:4) a +0 club (48, -5, D:4) a +0 club a +0 chain mail a +0 dagger a +0 robe (48, -2, D:4) a +0 kite shield (49, -6, D:4) a +0 trident (51, 23, D:4) a +0 chain mail (51, 28, D:4) a +0 whip (53, 18, D:4) 6 poisoned darts (55, 6, D:4) an amulet of the acrobat Level 5 of the Dungeon (0, 0, D:5) a +0 club (4, -21, D:5) an adder corpse (4, -15, D:5) 4 stones (6, -40, D:5) a +0 flail of protection a +0 scale mail (7, -43, D:5) a scroll of vulnerability (7, -40, D:5) a +0 hand axe a +0 leather armour a +0 club a +0 ring mail an orc corpse (8, -39, D:5) a +0 dagger a +0 robe an orc corpse (12, -45, D:5) the +1 helmet of the Orb {Contam *Corrode rElec MP+9} rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. a +0 quarterstaff (15, -42, D:5) a +0 robe (20, -44, D:5) a scroll of poison (21, -28, D:5) a +0 club (23, -41, D:5) 4 stones (26, -43, D:5) an adder corpse (27, -32, D:5) a +0 robe (30, -39, D:5) 2 stones Level 6 of the Dungeon (0, 0, D:6) 2 stones (3, 2, D:6) a +0 flail of protection a +0 club (3, 3, D:6) a +0 spear (7, 10, D:6) a +0 flail (7, 15, D:6) a +0 scale mail (23, 10, D:6) 15 gold pieces