qw Level 1 of the Dungeon (15, 34, D:1) a +0 dagger (15, 35, D:1) a +0 club (31, 13, D:1) a potion of attraction a potion of lignification a scroll of butterflies a +0 leather armour (33, 33, D:1) a +2 dagger of draining (39, 19, D:1) a staff of conjuration Level 2 of the Dungeon (0, 0, D:2) a book of Callings (3, -5, D:2) a +0 flail (7, 4, D:2) a hobgoblin corpse (skeletalised by now) (12, 4, D:2) the +5 short sword of Meot {vamp, rC+ Dex+4} Dex: It affects your dexterity (+4). rC: It protects you from cold. (14, 25, D:2) a +0 hand axe (15, 9, D:2) a +0 dagger (22, 23, D:2) 6 boomerangs (25, 30, D:2) a +0 mace (26, 35, D:2) a +0 flail (27, 34, D:2) a +0 club (28, 18, D:2) a +0 rapier (31, 9, D:2) a +0 short sword (32, 9, D:2) a +0 whip 3 stones Level 3 of the Dungeon (0, 0, D:3) 5 stones (6, 1, D:3) a +0 whip (7, 1, D:3) a ball python corpse (8, -2, D:3) a +0 kite shield (8, 6, D:3) an adder corpse (9, -2, D:3) a scroll of enchant armour (11, 10, D:3) 5 stones (13, -4, D:3) a potion of attraction (14, -1, D:3) 12 gold pieces (15, 1, D:3) 11 gold pieces (23, 8, D:3) a +0 robe (25, 7, D:3) an adder corpse (35, 16, D:3) a +0 short sword a kobold corpse (38, 18, D:3) a wand of polymorph (9) (45, 3, D:3) a +0 club a goblin corpse