qw Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, 26, D:1) 6 stones (9, -5, D:1) a +0 club a stone (9, 22, D:1) a +0 leather armour (13, -15, D:1) a +0 quarterstaff (16, 4, D:1) a Grand Grimoire (21, 3, D:1) a +0 dagger (25, -6, D:1) a +1 dagger of venom (27, -5, D:1) a +0 club (28, -11, D:1) a scroll of fear a scroll of silence a scroll of butterflies (28, -6, D:1) a +0 club (32, -10, D:1) a +0 broad axe Level 2 of the Dungeon (2, -39, D:2) a +0 scythe (6, 10, D:2) a +0 sling a +0 dagger (8, -37, D:2) a +0 leather armour (8, 10, D:2) a scroll of noise (11, -16, D:2) a +0 robe (11, -11, D:2) a +0 robe (12, -30, D:2) a +0 robe (14, -15, D:2) a +0 ring mail (15, -5, D:2) a scroll of fear (18, -11, D:2) a +0 sling (22, -25, D:2) a scroll of noise (22, -16, D:2) a +0 whip (22, 7, D:2) a book of Misfortune (25, -23, D:2) a +0 mace of distortion (27, -10, D:2) a +0 short sword 5 stones (27, 3, D:2) a +0 short sword (33, -13, D:2) a +0 dagger a +0 robe (33, -5, D:2) a +0 club (34, -23, D:2) a book of Minor Magic (35, -9, D:2) a potion of ambrosia a potion of enlightenment a +0 ring mail (35, -6, D:2) a +0 club Level 3 of the Dungeon (1, 8, D:3) a +0 robe (4, 8, D:3) a +0 dagger (7, -21, D:3) a +0 giant spiked club (7, -19, D:3) a +0 short sword (10, -19, D:3) a +0 chain mail (10, -4, D:3) a +0 short sword 5 stones (14, -6, D:3) a +0 flail (18, -12, D:3) a +0 hand axe a +0 scale mail a +0 club (18, -11, D:3) a +0 morningstar (20, 7, D:3) 6 stones (23, -32, D:3) a +0 club (26, -29, D:3) a +0 whip a +0 ring mail (26, -24, D:3) a +0 mace a +0 scale mail a +0 mace (26, -23, D:3) a +0 dagger a +0 flail (39, -37, D:3) a wand of polymorph (10) (42, -40, D:3) 4 stones (62, -16, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) the +6 falchion "Goblinslayer" {flame, rF+ Will+++ Int-5 Stlth+, mikee} Int: It affects your intelligence (-5). rF: It protects you from fire. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (1, 37, D:4) a +0 whip (10, 3, D:4) a +0 flail (11, 3, D:4) a +0 leather armour a +0 flail (12, 4, D:4) a +0 robe a +1 dagger of flaming (14, 5, D:4) a +0 dagger (17, 3, D:4) a +0 flail (20, 1, D:4) a scroll of fear a +4 dagger of electrocution (20, 32, D:4) a +0 robe (23, 6, D:4) a book of Frost (29, 17, D:4) a potion of cancellation (30, 13, D:4) a +0 ring mail (32, 21, D:4) 12 gold pieces (32, 22, D:4) 15 gold pieces (34, 21, D:4) a ring of fire (35, 9, D:4) a scroll of noise (35, 34, D:4) a +0 flail (36, 35, D:4) a +0 whip (37, 34, D:4) a +0 halberd (40, 8, D:4) 2 stones (59, 11, D:4) a scroll of fear (62, 3, D:4) a wand of mindburst (16) Level 5 of the Dungeon (0, 0, D:5) 3 poisoned darts (1, 1, D:5) a quokka corpse (skeletalised by now) (3, -5, D:5) a +0 scimitar a +0 robe a wand of flame (18) the orc corpse of Blork the orc (skeletalised by now) (4, -14, D:5) 5 poisoned darts (5, -14, D:5) a +0 spear (8, -6, D:5) a book of Geomancy (10, 12, D:5) a +0 sling (15, 5, D:5) a +2 robe of willpower (19, -11, D:5) a hound corpse (skeletalised by now) (23, -12, D:5) a +0 rapier (28, 24, D:5) 8 stones (28, 26, D:5) 6 javelins (31, -9, D:5) a scroll of immolation (32, -10, D:5) an amulet of magic regeneration (32, -9, D:5) a potion of curing Level 6 of the Dungeon (0, 0, D:6) a +0 trident (8, 5, D:6) a +0 kite shield Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, 0, D:7) a potion of berserk rage (7, 5, D:7) a potion of enlightenment the Ecumenical Temple