qw Level 1 of the Dungeon (0, 0, D:1) a book of Frost (7, -4, D:1) a +0 mace (21, -7, D:1) a potion of ambrosia a scroll of butterflies (25, -45, D:1) a +0 dagger (32, -43, D:1) a +0 club (34, -34, D:1) a +0 dagger 4 stones (38, -10, D:1) a +0 dagger (40, -24, D:1) a +0 short sword (46, -40, D:1) a +1 whip of draining (47, -43, D:1) a +0 club (53, -40, D:1) a +0 dagger (55, -10, D:1) 6 stones (61, -21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a book of Geomancy (3, -7, D:2) a throwing net (6, 11, D:2) a +0 whip (7, 12, D:2) a +0 spear (7, 13, D:2) a +0 sling (8, -11, D:2) a +0 dagger (9, 14, D:2) a +0 hand axe (11, -6, D:2) a +0 mace (22, 6, D:2) 3 silver javelins (24, -13, D:2) a rat corpse (25, -15, D:2) a +0 leather armour (27, -10, D:2) 6 stones (32, -7, D:2) 4 javelins (35, -15, D:2) a +0 spear (37, 5, D:2) a +0 whip (46, 8, D:2) an adder corpse (skeletalised by now)