qw Level 1 of the Dungeon (0, 0, D:1) a +0 war axe (5, 1, D:1) a +0 short sword (6, 0, D:1) a +6 ring of intelligence (14, -25, D:1) a book of Conjurations (14, -23, D:1) a +0 dagger (16, -31, D:1) a scroll of butterflies (16, -11, D:1) a +0 short sword a kobold skeleton (18, -5, D:1) a +3 dagger (24, 2, D:1) a +3 dagger (29, -30, D:1) a +2 short sword of venom 2 stones (29, -29, D:1) a +0 robe (30, -18, D:1) a +0 club (31, -30, D:1) a +0 short sword 3 stones (31, -15, D:1) a +0 leather armour (34, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (34, -15, D:1) a frilled lizard corpse (skeletalised by now) (35, -29, D:1) a book of Weapons (36, -10, D:1) a bat corpse (skeletalised by now) (38, -2, D:1) 7 stones (41, -12, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 whip a +0 whip (4, -2, D:2) a potion of mutation