qw Level 1 of the Dungeon (0, 0, D:1) 5 stones (4, 27, D:1) a +0 club (6, 13, D:1) 6 gold pieces (6, 14, D:1) a book of the Hunter (6, 15, D:1) 13 gold pieces (7, 13, D:1) 6 gold pieces (7, 14, D:1) 16 gold pieces (7, 15, D:1) a scroll of poison (8, 13, D:1) a scroll of fog (8, 14, D:1) 5 gold pieces (8, 15, D:1) 17 gold pieces (14, -14, D:1) 9 stones (15, 5, D:1) a +0 leather armour (26, 8, D:1) 3 scrolls of fear an amulet of guardian spirit (27, 32, D:1) a +0 dagger (32, 23, D:1) 3 stones (35, 24, D:1) a +0 whip (45, 19, D:1) a +0 hand axe (47, -7, D:1) a potion of degeneration a scroll of butterflies (47, 24, D:1) 6 stones (50, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, 10, D:2) 6 stones (8, 8, D:2) a book of Frost (11, 7, D:2) a +0 whip (14, 19, D:2) a +0 hand axe (15, -6, D:2) a +0 whip (15, 2, D:2) a potion of degeneration (16, -5, D:2) a +0 dagger (20, 22, D:2) a scroll of blinking (21, -7, D:2) a +0 spear (23, 3, D:2) a +0 flail (26, -14, D:2) a +0 club (40, -1, D:2) a +0 whip (43, 12, D:2) a +0 club (45, 17, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 sling (8, -10, D:3) a +0 whip (9, -13, D:3) a +0 spear (12, 1, D:3) a +0 short sword (17, 18, D:3) a +6 ring of intelligence (19, 19, D:3) a +0 club (20, 17, D:3) an Inescapable Atlas (22, 20, D:3) a +0 ring mail (33, 20, D:3) a +0 whip (36, 10, D:3) a book of Blasting (39, 8, D:3) a wand of light (10) (45, 12, D:3) 3 stones (47, 18, D:3) the +3 dagger of Terrible Prudence {flame, *Rage Dex+4} Dex: It affects your dexterity (+4). *Rage: It berserks you when you make melee attacks (+20% chance). (47, 20, D:3) 4 stones (50, -8, D:3) a +0 flail (51, -7, D:3) a +0 flail 3 boomerangs (52, 23, D:3) 4 large rocks (52, 24, D:3) a +0 club (53, 22, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 dagger "Tealozock" {heavy, *Corrode rC- Dex+3 Stlth+} (1210 gold) Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. the ring of Mistrust {Fly rN+ Will- Dex+8} (4170 gold) [ring of positive energy] Dex: It affects your dexterity (+8). rN: It protects you from negative energy. Fly: It grants you flight. Will: It decreases your willpower. the +4 dagger of the Sneaky Hosts {vamp, Fly rElec Int+5 Dex-4} (4420 gold) Int: It affects your intelligence (+5). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. Fly: It grants you flight. the +1 sling "Xiplel" {elec, rF++ rCorr Int-2 Stlth-} (3320 gold) Int: It affects your intelligence (-2). rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (0, 0, D:4) a +0 plate armour (2, 21, D:4) a potion of brilliance a potion of lignification (7, 7, D:4) a +0 giant club (15, -2, D:4) a +2 dagger of holy wrath (15, 18, D:4) a book of Blasting (16, -3, D:4) a +0 whip (17, -4, D:4) a +0 mace (18, -5, D:4) a +0 club (22, 29, D:4) a +0 whip (24, 29, D:4) a +0 war axe 3 silver javelins a +0 club a +0 ring mail (25, 16, D:4) a water moccasin corpse (skeletalised by now) (27, -4, D:4) a +0 dagger (30, 13, D:4) a +0 dagger (35, 30, D:4) a potion of degeneration (37, -2, D:4) a stone (38, -7, D:4) 2 large rocks (38, -6, D:4) a stone (38, 28, D:4) a +0 club (39, -3, D:4) a stone (39, 29, D:4) a +0 dagger (40, -5, D:4) a stone (41, -7, D:4) a stone (41, -2, D:4) 4 large rocks (45, -1, D:4) 6 atropa-tipped darts (48, 29, D:4) a +0 short sword (50, 21, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) an adder corpse (39, 6, D:5) 4 stones