qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 17, D:1) a +0 hand axe (5, -4, D:1) a +0 dagger (12, 0, D:1) a hobgoblin corpse (skeletalised by now) (12, 1, D:1) a +0 club (19, 3, D:1) a +0 sling (31, -9, D:1) a +0 robe (33, -6, D:1) a +0 club 3 stones (33, 12, D:1) a +0 club (40, 14, D:1) a +0 club (44, 1, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a book of Callings (5, 9, D:2) a +0 whip (9, -1, D:2) 7 stones (12, 26, D:2) 6 stones (21, 15, D:2) a +0 lajatang (23, 23, D:2) a +0 club a goblin skeleton (24, 21, D:2) a +0 club a goblin skeleton (24, 22, D:2) a +0 short sword a jackal skeleton a jackal skeleton a ball python skeleton (24, 23, D:2) an adder skeleton (39, 8, D:2) a jackal corpse (skeletalised by now) a jackal skeleton (41, 24, D:2) a frilled lizard corpse (skeletalised by now) (44, 6, D:2) a hobgoblin corpse (45, 23, D:2) a +0 short sword (47, -5, D:2) a +0 whip an adder corpse (47, -4, D:2) a worm corpse (48, -5, D:2) a +0 spear