qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, 20, D:1) a book of Geomancy (10, -9, D:1) a +0 club (10, 20, D:1) a +0 club (16, 13, D:1) an adder corpse (16, 29, D:1) a +0 club (17, 14, D:1) 3 poisoned darts (22, -4, D:1) a +0 club (23, -4, D:1) a +0 dagger (33, 18, D:1) a +2 dagger of venom a kobold corpse (skeletalised by now) (40, 32, D:1) a scroll of immolation (47, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 6 stones (11, -3, D:2) a +0 dagger (12, -3, D:2) a +0 club (13, -4, D:2) a bat corpse (23, -3, D:2) a +0 dagger (23, -1, D:2) a frilled lizard corpse (28, 14, D:2) a +0 club a goblin corpse (28, 18, D:2) a +0 whip (28, 19, D:2) a +0 halberd (28, 21, D:2) a potion of heal wounds (29, 18, D:2) a +0 whip a gnoll corpse