qw Level 1 of the Dungeon (9, -24, D:1) a +0 spear (18, -3, D:1) a +0 dagger (24, -8, D:1) a +0 leather armour (42, 1, D:1) a +0 short sword (51, 15, D:1) a potion of ambrosia a scroll of vulnerability a scroll of butterflies a +0 leather armour Level 2 of the Dungeon [Shop] Meiclulest's Antique Armour Emporium a +0 leather armour (52 gold) a +0 ring mail of poison resistance (208 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +3 chain mail of cold resistance (689 gold) a +4 scale mail of fire resistance (806 gold) a +3 ring mail (546 gold) a +0 plate armour (598 gold) (0, 2, D:2) a +1 heavy hand axe (2, -29, D:2) the +3 short sword of Fate {flame, rN+++ Will+ Int-4 SInv} Int: It affects your intelligence (-4). rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. Will: It increases your willpower. (21, -13, D:2) 2 stones (37, -21, D:2) 5 scrolls of fear (48, 1, D:2) an amulet of magic regeneration Level 3 of the Dungeon (0, 12, D:3) a +0 whip (10, -13, D:3) a +0 trident (11, -34, D:3) 4 stones (18, -35, D:3) a +0 dagger (28, -3, D:3) a scroll of fog (44, -23, D:3) a +3 shortbow (45, -2, D:3) a +1 dagger of chaos (50, -36, D:3) an amulet of the acrobat (51, -23, D:3) 6 poisoned darts (51, -22, D:3) 3 poisoned darts (55, -28, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a scroll of fear (5, -2, D:4) an Everburning Encyclopedia (13, -31, D:4) a +0 short sword a +0 leather armour (15, 8, D:4) a +1 war axe of electrocution (16, 7, D:4) a +0 short sword (18, -37, D:4) a +0 hand axe 7 stones (18, -8, D:4) a +0 trident (19, -33, D:4) a +0 whip a +0 leather armour (19, -8, D:4) a +0 dagger a +0 ring mail (20, -8, D:4) a +0 dagger a +0 leather armour (21, -8, D:4) a +1 dagger of speed a +0 club a +0 leather armour a +0 club a +0 ring mail a +0 hand axe a +0 dagger a +0 ring mail (28, -2, D:4) a +0 hand axe a +0 ring mail (29, -28, D:4) a +0 whip (35, -34, D:4) a +0 short sword 3 stones (37, -43, D:4) a +0 dagger Level 5 of the Dungeon (1, -20, D:5) a +0 short sword (3, -7, D:5) a +0 whip a +0 leather armour a +0 dagger a howler monkey corpse (3, 12, D:5) a +0 dagger (3, 13, D:5) a +0 dagger a +0 robe (3, 14, D:5) a +0 short sword 2 boomerangs a +0 leather armour (5, -7, D:5) a +0 dagger (6, -11, D:5) the +7 sling "qw's Doom" {heavy, *Slow rN+ Dex+2} Dex: It affects your dexterity (+2). rN: It protects you from negative energy. *Slow: It may slow you when you take damage. (11, -28, D:5) a +0 leather armour (11, 19, D:5) a +0 mace a +0 sling a +0 chain mail of positive energy (12, 19, D:5) a +0 club a +0 dagger a +0 robe (13, -30, D:5) a wand of flame (18) (13, 19, D:5) a +0 hand axe a +0 leather armour a +0 spear (14, -4, D:5) a +0 falchion (23, -19, D:5) a +0 dagger a +0 robe (25, -19, D:5) a +0 club (27, -19, D:5) a +0 morningstar (28, 16, D:5) a +0 whip 2 poisoned darts (30, 6, D:5) a +0 halberd a gnoll skeleton (31, 16, D:5) a +2 halberd of protection a gnoll corpse (skeletalised by now) (34, -19, D:5) a +0 mace a +0 scale mail (35, -19, D:5) a +2 dagger of venom a +0 robe (35, 5, D:5) a +0 spear of venom (36, 6, D:5) a +0 club a +0 flail a gnoll skeleton a gnoll skeleton (37, -26, D:5) a +0 ring mail (37, -20, D:5) 4 stones (38, 9, D:5) a +0 sling (45, 13, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger an orc corpse (0, 4, D:6) a +3 flail (still there?) a +0 robe (still there?) (1, 2, D:6) a +3 halberd (still there?) a +0 robe (still there?) (2, 3, D:6) a bullfrog corpse