qw Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -12, D:1) Great Wizards, Vol. VII (5, 5, D:1) a +0 scale mail (7, 1, D:1) a +0 mace (9, -22, D:1) a book of Touch (12, 3, D:1) a +0 dagger (15, -28, D:1) 3 stones (15, 1, D:1) a scroll of butterflies a +0 leather armour (17, -19, D:1) a +2 whip of electrocution 2 stones (21, 15, D:1) a +0 hand axe (22, -20, D:1) a +0 club (24, 15, D:1) a +0 chain mail (27, -30, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (3, 3, D:2) a +0 ring mail (7, 4, D:2) a +0 dagger (11, -3, D:2) a +0 club 4 poisoned darts (33, 23, D:2) a +0 dagger (34, 22, D:2) a +0 whip of distortion (35, 4, D:2) a frilled lizard corpse (skeletalised by now) (42, 10, D:2) 4 stones (54, 20, D:2) a book of Spatial Translocations Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (10, -4, D:3) a rat corpse