qw Level 1 of the Dungeon (1, 2, D:1) 3 stones (3, 6, D:1) a +0 scale mail (5, 0, D:1) a +0 scale mail (5, 11, D:1) a +0 dagger a +0 short sword (15, 18, D:1) a +0 robe (16, 20, D:1) 2 stones (23, 18, D:1) a +0 short sword (27, 5, D:1) a +0 dagger (33, 4, D:1) 3 stones (34, 2, D:1) a +0 dagger a +0 short sword (36, -1, D:1) a +0 club a +0 dagger (41, 10, D:1) a +1 dagger of venom (44, -4, D:1) 4 poisoned darts Level 2 of the Dungeon (8, 22, D:2) a +0 robe (9, 27, D:2) a +0 ring mail (10, 26, D:2) a +0 club (11, 22, D:2) a +0 mace (13, 10, D:2) 2 datura-tipped darts (20, -19, D:2) a +0 robe (26, -17, D:2) a +0 club (32, -18, D:2) a ring of poison resistance (36, 35, D:2) a potion of ambrosia a +0 scale mail (38, 29, D:2) a +0 club (40, 36, D:2) a +0 hammer (45, -2, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a potion of berserk rage a potion of degeneration a potion of enlightenment (0, 1, D:3) a +0 short sword a +0 animal skin a +0 helmet a +0 club a +0 club (0, 2, D:3) a +0 club (1, 2, D:3) a +0 club (2, 3, D:3) a +0 club a +0 club (3, 4, D:3) a +0 dagger (4, -7, D:3) a +0 club (11, 9, D:3) a +0 dagger (14, -11, D:3) a +0 club (17, 24, D:3) a +0 spear (20, -15, D:3) a +0 helmet (20, 8, D:3) a +0 whip (20, 13, D:3) a +0 dagger a +0 club (32, -15, D:3) a +0 quarterstaff (47, -12, D:3) a +0 club a +0 club Level 4 of the Dungeon (0, 4, D:4) a +0 leather armour (2, 2, D:4) a +0 whip 6 poisoned darts (4, -25, D:4) 5 poisoned darts (4, -10, D:4) a +0 short sword a +0 falchion (4, -9, D:4) a +0 ring mail a +0 club a +0 chain mail a +0 dagger (4, -7, D:4) a +0 hand axe (6, -22, D:4) a +0 club (7, -12, D:4) a +0 giant club (10, -3, D:4) a potion of enlightenment (14, 13, D:4) a +0 short sword (17, -5, D:4) a +0 robe a +0 mace (21, 14, D:4) a +0 scale mail (23, -9, D:4) a +0 short sword (32, 10, D:4) a ball python corpse (33, 15, D:4) a scroll of noise (38, 2, D:4) a +0 spear (40, -5, D:4) the +3 spear of Disgust {venom, *Rage rElec Will+++ rCorr} rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (40, 3, D:4) a +0 club (41, 2, D:4) a +0 halberd (42, 12, D:4) 5 stones