qw Level 1 of the Dungeon (0, 0, D:1) 4 stones (8, -44, D:1) a +0 short sword (11, -11, D:1) a book of Debilitation (14, -22, D:1) a +0 dagger (21, -37, D:1) a +0 leather armour (24, -4, D:1) a book of the Tundra (26, -40, D:1) a +0 dagger (44, -38, D:1) a +0 sling (47, -22, D:1) a +0 club (48, -47, D:1) a +0 dagger (48, -39, D:1) a +0 short sword (55, -17, D:1) a scroll of butterflies (65, -6, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 5 stones (4, 9, D:2) the +4 whip "Langoy" {freeze, Dex+2 SInv Stlth+} Dex: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (10, -5, D:2) a human skeleton (10, -4, D:2) a human skeleton (25, -5, D:2) a +0 leather armour (31, 31, D:2) a scroll of noise (35, 32, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -5, D:3) a scroll of amnesia (5, 8, D:3) a +0 dagger (7, 12, D:3) a +0 club (10, 12, D:3) 7 stones (12, 4, D:3) a +0 robe (15, 25, D:3) a +0 club (18, 8, D:3) a bat corpse (23, 26, D:3) a scroll of fear (29, 1, D:3) a +0 war axe (34, 15, D:3) 4 large rocks