Dungeon Crawl Stone Soup version 0.31-a0-152-g6aa68a64a1 (webtiles) character file. Game seed: 13689850047612842003 70 qw the Shooter (level 4, 0/28 HPs) Began as a Gargoyle Hunter on June 11, 2023. Slain by Grinder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:00:37 (1658 turns). qw the Shooter (Gargoyle Hunter) Turns: 1658, Time: 00:00:38 Health: 0/28 AC: 8 Str: 14 XL: 4 Next: 22% Magic: 4/4 EV: 11 Int: 10 God: Gold: 150 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . Y - +0 shortbow rCold . . . (shield currently unavailable) rNeg + . . h - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.1 Fighting + Level 5.0 Ranged Weapons - Level 1.3 Armour - Level 1.5 Dodging - Level 1.1 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +0 shortbow (weapon) Armour h - a +0 ring mail (worn) Jewellery b - a ring of resist corrosion (left hand) Scrolls a - a scroll of identify Potions e - a potion of curing {unknown} g - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Message History You suddenly lose the ability to move! Grinder says, "Mostly I couldn't keep them alive." Grinder blinks! Grinder gestures at you. Pain shoots through your body! You can move again. You shoot an arrow. The arrow hits Grinder but does no damage. Grinder is lightly wounded. You shoot an arrow. The arrow closely misses Grinder. Grinder misses you. Grinder completely misses you. You shoot an arrow. The arrow hits Grinder but does no damage. Grinder is lightly wounded. Grinder hits you but does no damage. You shoot an arrow. The arrow hits Grinder but does no damage. Grinder is lightly wounded. Grinder hits you! You writhe in agony. You shoot an arrow. The arrow closely misses Grinder. Grinder barely misses you. You shoot an arrow. The arrow hits Grinder! Grinder is heavily wounded. Grinder closely misses you. You shoot an arrow. The arrow closely misses Grinder. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you. You writhe in agony. Grinder hits you. You can move again. You shoot an arrow. The arrow barely misses Grinder. Grinder blinks! You shoot an arrow. The arrow hits Grinder but does no damage. Grinder is moderately wounded. Grinder gestures at you. Pain shoots through your body! You shoot an arrow. The arrow hits Grinder. Grinder is heavily wounded. Grinder hits you. You writhe in agony. You die... ~P. ## .. .# .. . .# ##. .. .# .. .. ######.#.##.# ............# #@.# ##%5## #...(# #.#..# #.#..# #.#..# #<#..# #.#..# #.#..# You could see Grinder. Vanquished Creatures 3 adders A worm (D:2) 3 ball pythons 5 endoplasms A giant cockroach (D:1) 4 goblins 6 hobgoblins 4 bats (D:2) 3 frilled lizards 5 kobolds 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.2-a-29-gdad1ea2 0 | D:1 | 0 ||| qw: Game counter: 4056 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal, Zot:1-4, Slime:5, God:TSO, Crypt, | Tomb, Abyss, Pan, Hells, Win 0 | D:1 | 0 ||| PLANNING D:1-11 91 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 801 | D:1 | 801 ||| UPGRADING to +0 ring mail. 811 | D:1 | 811 ||| DROPPING +0 leather armour. 812 | D:1 | 812 ||| READING scroll labelled ZIJULIRYI. 813 | D:1 | 813 ||| READING scroll labelled LIEZEIM EVUCS. 814 | D:1 | 814 ||| READING scroll labelled MAX VU DEPPOMA. 815 | D:1 | 815 ||| READING scroll labelled NIECRE RUVIU. 820 | D:1 | 820 ||| DROPPING scroll of butterflies. 901 | D:2 | Reached skill level 1 in Armour 901 | D:2 | Reached XP level 3. HP: 15/21 MP: 3/3 993 | D:2 | Found a faded altar of an unknown god. 1116 | D:2 | Reached skill level 5 in Ranged Weapons 1424 | D:2 | Reached XP level 4. HP: 25/27 MP: 4/4 1474 | D:2 | 1474 ||| UPGRADING to ring of resist corrosion. 1475 | D:2 | 1475 ||| READING scroll labelled VIBRAZ RYMAC. 1576 | D:2 | 1576 ||| READING scroll labelled NEUB YPLADD. 1634 | D:3 | Reached skill level 3 in Fighting 1642 | D:3 | Noticed Grinder 1644 | D:3 | Paralysed by Grinder for 4 turns 1654 | D:3 | Paralysed by Grinder for 2 turns 1658 | D:3 | HP: 3/28 [Grinder (6)] 1658 | D:3 | Slain by Grinder Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, nrook_mini_backslash D:3: layout_loops_ring, tso_oasis_becter, uniq_ijyb, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 1 | 1.3 Ranged Weapons | 5 | 5.0 Fighting | 3 | 3.1 Dodging | | 1.5 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 117 | 29 || 146 Use: Scroll | 4 | 2 || 6 Armour: Leather armour | 2 | || 2 Ring mail | 13 | 8 || 21 Dodge: Dodged | 25 | 16 || 41 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 101 | 0 | 0.0 | 40 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 61 | 0 | 0.0 | 22 | 0 | 0.0 D:3 | 13 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------