Dungeon Crawl Stone Soup version 0.31-a0-157-g0643eb4156 (webtiles) character file. Game seed: 4916944861207905391 214 qw the Chopper (level 5, -5/33 HPs) Began as a Gargoyle Fighter on June 12, 2023. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:00:56 (1907 turns). qw the Chopper (Gargoyle Fighter) Turns: 1907, Time: 00:00:56 Health: -5/33 AC: 12 Str: 22 XL: 5 Next: 91% Magic: 5/5 EV: 9 Int: 8 God: Gold: 19 SH: 4 Dex: 9 Spells: 4/4 levels left rFire . . . a - +3 broad axe (heavy) rCold . . . c - +0 buckler rNeg + . . b - +0 scale mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 173 gold pieces. You spent 154 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 3.9 Fighting - Level 5.1 Axes - Level 3.2 Armour - Level 3.2 Shields You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +3 heavy broad axe (weapon) f - a +2 broad axe of flaming Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) h - a +0 pair of boots (worn) Potions d - 3 potions of might e - a potion of enlightenment {unknown} g - a potion of haste {unknown} i - 2 potions of curing {unknown} l - 4 potions of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Shops: D:1 = D:3 ( Message History The orc hits you but does no damage. The orc priest looks braver for a moment. A frilled lizard comes into view. Things that are here: a +0 war axe; an orc corpse Enter note: Enter note: You barely miss the orc. The orc barely misses you. An orc comes into view. It is wielding a +0 short sword. The orc hits you with a +0 club. You hit the orc. The orc is severely wounded. The orc hits you but does no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc completely misses you. You barely miss the orc. The orc is severely wounded. The orc hits you with a +0 club. You block the orc's attack. The orc hits you but does no damage. You barely miss the orc. The orc is severely wounded. The orc hits you with a +0 club. The orc barely misses you. You closely miss the orc. The orc is severely wounded. The orc hits you but does no damage. x2 You closely miss the orc. The orc is severely wounded. The orc hits you but does no damage. The orc closely misses you. You closely miss the orc. The orc is severely wounded. The orc closely misses you. The orc barely misses you. You closely miss the orc. The orc is severely wounded. The orc hits you but does no damage. x2 You hit the orc. You kill the orc! The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ###...........# ...........####. #####.###...######.. #............... #.###...######.# ##.####.#######. ................ ####.####.######## ....ooo@..# .###l####.# #.# #.# #.# #.# #.# .# You could see an orc priest, 2 orcs and a frilled lizard. Vanquished Creatures A black bear (D:2) Terence (D:3) 5 adders A dart slug (D:1) 3 orcs (D:3) 8 ball pythons 2 bats An endoplasm (D:1) 4 goblins (D:1) 2 hobgoblins 8 jackals 5 kobolds A quokka (D:1) 2 frilled lizards 7 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.2-a-29-gc1b59c4 0 | D:1 | 0 ||| qw: Game counter: 4144 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal, Zot:1-4, Slime:5, God:TSO, Crypt, | Tomb, Abyss, Pan, Hells, Win 0 | D:1 | 0 ||| PLANNING D:1-11 29 | D:1 | Reached skill level 2 in Axes 43 | D:1 | 43 ||| Stepping ~*~*~tactically~*~*~ (stealth). 58 | D:1 | Reached XP level 2. HP: 12/19 MP: 2/2 272 | D:1 | 272 ||| Stepping ~*~*~tactically~*~*~ (stealth). 279 | D:1 | Reached skill level 3 in Axes 281 | D:1 | Found Oggay's Jewellery Emporium. 303 | D:1 | 303 ||| DROPPING +0 club. 307 | D:1 | 307 ||| SHOPLISTING +6 ring of dexterity (396 gold, have | 44). 307 | D:1 | 307 ||| SHOPLISTING amulet of regeneration (330 gold, have | 44). 307 | D:1 | 307 ||| SHOPLISTING ring of fire (275 gold, have 44). 307 | D:1 | 307 ||| SHOPLISTING ring of see invisible (165 gold, have | 44). 307 | D:1 | 307 ||| SHOPLISTING ring of the Catamount {rF+ rN+ EV+5 | Str+4} (688 gold, have 44). 307 | D:1 | 307 ||| SHOPLISTING ring of willpower (275 gold, have 44). 339 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 659 | D:1 | 659 ||| UPGRADING to +0 pair of boots. 664 | D:1 | 664 ||| READING scroll labelled PERUSA ITWAR. 665 | D:1 | 665 ||| READING scroll labelled QASHOU ACWAKEK. 666 | D:1 | 666 ||| READING scroll labelled IZAS VOJ ICEX. 669 | D:1 | 669 ||| READING scroll labelled NIOTORRAORI. 789 | D:2 | Found a glowing golden altar of the Shining One. 857 | D:2 | 857 ||| READING scroll labelled NEDIHO YJUN. 928 | D:2 | Noticed a black bear 932 | D:2 | Killed a black bear 933 | D:2 | Reached skill level 4 in Axes 933 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/4 933 | D:2 | Reached XP level 5. HP: 32/32 MP: 5/5 1454 | D:2 | 1454 ||| DROPPING +6 ring of intelligence. 1455 | D:2 | 1455 ||| READING scroll labelled NYIF ZECVECHY. 1456 | D:2 | 1456 ||| READING scroll labelled XUOKKAE YCSAR. 1457 | D:2 | 1457 ||| READING scroll labelled SAUNWU IFRE. 1457 | D:2 | Identified a scroll of acquirement 1457 | D:2 | 1457 ||| ACQUIRING +3 heavy broad axe 1457 | D:2 | Acquired a +3 heavy broad axe 1459 | D:2 | 1459 ||| SWAPPING to +3 heavy broad axe. 1460 | D:2 | 1460 ||| DROPPING +0 heavy war axe. 1535 | D:3 | Noticed Terence 1538 | D:3 | Killed Terence 1539 | D:3 | Reached skill level 5 in Axes 1697 | D:3 | Found Poqiw's Antique Weapon Shop. 1717 | D:3 | 1717 ||| SHOPLISTING +4 consecrated labrys {holy, Valiant | Fragile Fly SInv} (767 gold, have 165). 1717 | D:3 | 1717 ||| BUYING glowing broad axe (154 gold). 1717 | D:3 | Bought a glowing broad axe for 154 gold pieces 1717 | D:3 | 1717 ||| DROPPING +0 whip. 1776 | D:3 | 1776 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1900 | D:3 | HP: 6/33 [orc priest/divine providence (15)] 1907 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, serial_shops, shop, minmay_circled_x D:2: layout_basic, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_cross_1, co_window_corner_a, co_window_paths_b, co_window_unsneaky_path_e, co_window_of_opportunity_b, co_window_broadway_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, basic_altar, skrybe_limestone_x, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, serial_shops, nicolae_shop_temple_entry_statues_fountains, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 2 3 4 5 | 5.1 Fighting | | 3.9 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 84 | 5 || 89 Broad axe | | 44 || 44 Use: Scroll | 5 | 3 || 8 Armour: Scale mail | 47 | 35 || 82 Dodge: Dodged | 35 | 27 || 62 Block: Buckler | 19 | 13 || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 264 | 45 | 14.6 | 46 | 5 | 9.8 +---------+---------+-------+---------+---------+------- D:1 | 34 | 9 | 20.9 | 22 | 4 | 15.4 D:2 | 166 | 0 | 0.0 | 8 | 0 | 0.0 D:3 | 64 | 36 | 36.0 | 16 | 1 | 5.9 +---------+---------+-------+---------+---------+-------